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# UI/UX Specification
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## 1. UX-principe
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GeoIntel moet aanvoelen als een moderne technische workbench, niet als een oude GIS-desktopkloon.
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De gebruiker moet altijd zien:
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- welk project actief is
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- welke dataset actief is
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- welke analyse loopt
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- welke lagen zichtbaar zijn
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- welke outputs exporteerbaar zijn
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## 2. Globale layout
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```text
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Left sidebar: navigatie
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Center: kaart / lab workspace
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Right panel: context, parameters, results
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Bottom/toast: job status
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```
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## 3. Hoofdpagina's
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### Home
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- nieuw project
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- demo-case openen
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- recente projecten
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- status van lokale omgeving
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### Project Workspace
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- projectoverzicht
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- areas
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- datasets
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- analysis runs
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- exports
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### Map Workbench
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- kaart
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- layer manager
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- draw tools
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- inspect tool
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- area selection
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### Dataset Manager
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- uploads
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- brondata
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- metadata
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- validatiestatus
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### Raster Lab
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- raster preview
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- metadata
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- band controls
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- clip/tile acties
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### Vector Lab
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- feature table
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- geometry info
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- vector operations
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### Detection Lab
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- dataset kiezen
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- model kiezen
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- threshold
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- run button
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- resultaten
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### Segmentation Lab
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- model/prompt settings
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- mask preview
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- polygonize
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### QA/QC Lab
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- AI-run kiezen
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- referentielaag kiezen
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- metrics
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- foutenkaart
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### Change Lab
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- run A/B
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- methode
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- resultaten
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### Exports
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- exportlijst
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- downloadknoppen
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- formaatkeuze
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## 4. Kaartlagen
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Elke laag moet minimaal hebben:
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- naam
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- type
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- zichtbaarheid
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- opacity
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- bron
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- feature count indien vector
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- style
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## 5. Jobstatus
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Langlopende acties moeten duidelijke status geven:
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- queued
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- running
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- succeeded
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- failed
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Bij failed altijd:
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- foutmelding
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- technische details
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- retry indien mogelijk
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## 6. Designrichting
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- clean dark/light compatible
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- technical but readable
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- geen overbodige animaties
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- geen demo-looking placeholders
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- dense genoeg voor professionals
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- duidelijke empty states
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