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Ludarium-Public/deploy/compose.dolphin.yml
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Ludarium release export df869819ce
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Publish Ludarium source
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YAML

# Optional browser-accessible GameCube/Wii runtime. Combine with compose.yml after setting DOLPHIN_*.
# Both source libraries are mounted read-only; only /config is writable for saves and savestates.
services:
ludarium:
environment:
LUDARIUM_DOLPHIN_PLAYER_URL: ${DOLPHIN_PLAYER_URL:?set the trusted-LAN Dolphin URL}
LUDARIUM_DOLPHIN_PROXY_URL: https://dolphin:3001/
LUDARIUM_DOLPHIN_PROXY_USERNAME: ${DOLPHIN_REMOTE_USER:?set the Dolphin trusted-LAN username}
LUDARIUM_DOLPHIN_PROXY_PASSWORD: ${DOLPHIN_REMOTE_PASSWORD:?set the Dolphin trusted-LAN password}
LUDARIUM_DOLPHIN_PROXY_CERT_SHA256: ${DOLPHIN_PROXY_CERT_SHA256:?pin the Dolphin TLS certificate SHA-256}
LUDARIUM_DOLPHIN_EMBED_PORT: ${DOLPHIN_EMBED_PORT:-1232}
LUDARIUM_DOLPHIN_EMBED_ORIGIN: ${DOLPHIN_EMBED_ORIGIN:-}
LUDARIUM_DOLPHIN_CONTROL_URL: http://dolphin:8765/
LUDARIUM_DOLPHIN_CONTROL_TOKEN: ${DOLPHIN_CONTROL_TOKEN:?set the internal Dolphin control token}
LUDARIUM_DOLPHIN_FIXTURE_SHA256: ${DOLPHIN_FIXTURE_SHA256:?set after deterministic live launch/save-state validation}
LUDARIUM_DOLPHIN_GAMECUBE_CATALOG_PREFIX: ${DOLPHIN_GAMECUBE_CATALOG_PREFIX:-roms/gamecube}
LUDARIUM_DOLPHIN_WII_CATALOG_PREFIX: ${DOLPHIN_WII_CATALOG_PREFIX:-roms/wii}
ports:
- ${DOLPHIN_EMBED_PORT:-1232}:8734
depends_on:
dolphin:
condition: service_healthy
dolphin:
container_name: ${DOLPHIN_CONTAINER_NAME:-Ludarium-Dolphin}
image: ${DOLPHIN_IMAGE:-ludarium/dolphin-controller:0.4.19-rc.8}
build:
context: ..
dockerfile: Dockerfile.dolphin-controller
labels:
net.unraid.docker.webui: "${DOLPHIN_PUBLIC_URL:-http://[IP]:[PORT:1263]/}"
net.unraid.docker.icon: "/boot/config/plugins/dockerMan/images/Ludarium-icon.svg"
net.unraid.docker.managed: "dockerman"
net.unraid.docker.shell: ""
environment:
PUID: ${PUID:-1654}
PGID: ${PGID:-1654}
TZ: ${TZ:-Europe/Brussels}
PIXELFLUX_WAYLAND: "true"
DRINODE: ${DOLPHIN_DRI_NODE:-/dev/dri/renderD128}
DRI_NODE: ${DOLPHIN_DRI_NODE:-/dev/dri/renderD128}
START_DOCKER: "false"
DISABLE_IPV6: "true"
CUSTOM_USER: ${DOLPHIN_REMOTE_USER:?set the Dolphin trusted-LAN username}
PASSWORD: ${DOLPHIN_REMOTE_PASSWORD:?set the Dolphin trusted-LAN password}
LUDARIUM_DOLPHIN_CONTROL_TOKEN: ${DOLPHIN_CONTROL_TOKEN:?set the internal Dolphin control token}
# App-owned save directory the Game Data Vault captures and restores. Override only when a
# different Dolphin build stores its saves and states elsewhere.
LUDARIUM_DOLPHIN_SAVE_ROOT: ${DOLPHIN_SAVE_ROOT:-/config/.local/share/dolphin-emu}
TITLE: Ludarium Dolphin
FILE_MANAGER_PATH: /games
SUBFOLDER: /dolphin-player/
HARDEN_DESKTOP: "true"
HARDEN_OPENBOX: "true"
SELKIES_ENABLE_SHARING: "false|locked"
SELKIES_ENABLE_COLLAB: "false|locked"
SELKIES_ENABLE_SHARED: "false|locked"
SELKIES_FILE_TRANSFERS: "none|locked"
SELKIES_COMMAND_ENABLED: "false|locked"
SELKIES_CLIPBOARD_ENABLED: "false|locked"
SELKIES_MICROPHONE_ENABLED: "false|locked"
SELKIES_UI_SIDEBAR_SHOW_CLIPBOARD: "false|locked"
SELKIES_UI_SIDEBAR_SHOW_FILES: "false|locked"
SELKIES_UI_SIDEBAR_SHOW_APPS: "false|locked"
MAX_RES: 3840x2160
ports:
- ${DOLPHIN_REMOTE_PORT:-1263}:3001
devices:
- /dev/dri:/dev/dri
shm_size: 1gb
volumes:
- ${DOLPHIN_DATA_ROOT:?set isolated app-owned Dolphin data}/config:/config:rw
- ${DOLPHIN_GAMECUBE_LIBRARY:?set the GameCube source library}:/games/gamecube:ro
- ${DOLPHIN_WII_LIBRARY:?set the Wii source library}:/games/wii:ro
security_opt:
- no-new-privileges:true
healthcheck:
test: ["CMD", "python3", "-c", "import urllib.request; urllib.request.urlopen('http://127.0.0.1:8765/health', timeout=3).read()"]
interval: 10s
timeout: 5s
retries: 12
start_period: 30s
restart: unless-stopped