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Phase 1.0Q public VideoOut evidence

Phase 1.0Q is bounded public-source research following the Phase-1.0P submit postmortem. It performed no PS5 connection, transfer, execution, target build or target-source change. Searches and source acquisition were limited to official GitHub repositories and immutable source archives. No downloaded code was executed.

PS5 evidence lineage

The exact SDK v0.41 tag remains d2e2e585740362976a39fdd5ccf390f199a7bc37. Its libSceVideoOut.c is a 25,199-byte export-stub file with SHA-256 da6cff9b3255e9ccb0440790f73e0265696ca47724cf8fe5950b579702940016. It establishes symbol names, but contains no VideoOut declarations, data layouts, constants or return semantics. The official SDK master inspected at a0d2bc60bdcc0a5ee9e790fa3b02fe5051a152d0 still has no public VideoOut header. v0.41 was the latest published SDK release during this audit.

The PS5 declarations originate in one source lineage: the ps5-payload-dev/SDL PS5 backend. The initial backend commit was 2682a5e31e8aee888538b0fb7253d8cadf2797a1. It introduced the four-argument submit declaration, mode=1, first frame_id=0, RegisterBuffers2, SetBufferAttribute2, the 32-byte buffer record and the 80-byte attribute record together. The two unknown records were already named with junk0; the commit cites no independent ABI source.

Commit fdfa470a0fa33215c677193982dfe3651ac1321a only moved those declarations into SDL_ps5video.h. Commit 14ac2ec2ab5889af47218a957e3456e613b13d3d changed uint to uint32_t and improved resource handling; it did not add a second provenance source. Later history preserves the same submit tuple.

The pinned header and source hashes are respectively e60766e0b43c2a7fceba2ada0c030e7f7b05e63885590092f2f8f5b9da34ed75 and 44124546da132ea6e12b1f06a1808d61690c73460a65c3161e8453e8108684b6.

Bounded official-project scan

Immutable source archives for the graphics-relevant repositories in the ps5-payload-dev organization were downloaded to a separate temporary host directory, hashed, extracted and searched statically. None contains a direct VideoOut declaration or call. PacBrew's SDL2 recipe points back to the same SDL repository and uses a moving Git source with sha256sums=('SKIP'); it is not independent ABI evidence.

Repository Commit Archive SHA-256 Direct VideoOut evidence
libcross2d 829b167262d3567a048b6e69416f8e3be399c098 eb952a041396ba01224a890d14d41662b017488f487ddd4c4018ffddd4a59ae2 none; SDL consumer
pemu 4136088e13e825f33c9d0cc43ff9a8c8f749dcb0 9ed14a1ea432638992b614f9946bcbc9770f70b6f18ded5778fd6809a927eaeb none; SDL consumer
FBNeo ca4222ca2cd52215a673c565a5eae3589b352ba2 824d6e5b6b61555f5ecc598204052dcb4b1cf16d28be29b9594a44866e726ef3 none
LakeSnes a2db690123649c7ffbc68a663af31efb3a41bf3f 253a08957a68461a8535a4727ee1242c21b2dc40c8eb8c99bdb85af799ac3ca6 none; links SDL2
yquake2 9e233b6a601c393be4ff1dcb1c003750346b8bbb 01ef41608b2be0ace119019901a6ea22f304542972bace714d1177cb7f567978 none; SDL consumer
pacbrew-repo c2abcfcb60f569128abd0e8e70ad03a67bee5ea7 17be50219ce41772cfc50ea9274b0a62a2259162556b6eeecfaed4a691822872 references the same SDL fork

The separate public PS5Dev/PS5SDK tree at a2e03a2a0231a3a3397fa6cd087a01ca6d04f273 has no VideoOut source or header. It cannot corroborate the current PS5 declarations.

PS4 analogue boundary

OpenOrbis PS4 source at 0a1aaf9dd4a92695538bdeb09fb056d06dd11725 declares the historical four-argument sceVideoOutSubmitFlip and documents flip mode 1 as VSYNC. This is useful lineage evidence, but it is PS4 Orbis evidence. It does not define PS5's RegisterBuffers2, SetBufferAttribute2, descriptor layouts, ownership rules or firmware-9.60 return behavior. It is classified PS4_ANALOG_ONLY and cannot authorize a PS5 parameter change.

The six source archives total 28,169,547 bytes. They remain outside the repository in the dedicated temporary research directory because the local command policy rejected cleanup. Nothing from that directory is tracked or used by tests.

Evidence matrix

Contract PS5 evidence Independent PS5 corroboration Decision
submit has four arguments SDL lineage none PARTIAL_SINGLE_LINEAGE
argument positions SDL lineage none PARTIAL_SINGLE_LINEAGE
mode 1 means VSYNC SDL use; PS4 analogue none UNPROVEN_ON_PS5
first frame/index zero is valid SDL use none UNPROVEN_ON_PS5
32-byte PS5_VideoBuf layout SDL junk0 record none UNPROVEN
80-byte PS5_VideoAttr layout SDL junk0 record none UNPROVEN
0x8000000022000000 semantics SDL literal none UNPROVEN
RegisterBuffers2 return semantics O observed zero no public definition PARTIAL_RUNTIME_ONLY
submit error/return semantics O observed -1, errno 0 none UNPROVEN
flip-master/active-app requirement SDK export name only none UNPROVEN
status-query signatures/layouts no PS5 declarations none UNPROVEN

Decision

The bounded public inventory does not supply an independent, acceptable PS5 VideoOut ABI and runtime-state contract. The exact submit failure remains source-bound, but its root cause is unresolved. Changing the index, mode, frame ID, buffer attributes or ownership state would still be an experiment based on guessed semantics. Calling sceVideoOutSetFlipMaster or a status query would additionally guess a signature and output layout.

Classification: PUBLIC_VIDEOOUT_EVIDENCE_INSUFFICIENT_PARAMETER_CHANGE_BLOCKED.

No Phase-1.0R target artifact or device run may begin from this evidence. A safe continuation must either obtain a new acceptable public PS5 contract or audit, offline, whether the known SDL users run under a different launch/app context than the raw elfldr payload. Host/software-only integration can continue independently.