3.4 KiB
Phase 1.0B bounded RetroArch smoke candidate
Status: BUILT_WITH_DECLARED_RISKS; offline evidence only. Transfer,
installation and execution are not authorized.
Scope
The candidate is the real RetroArch v1.22.2 frontend and runloop from the
separate chimera-retroarch fork. It statically binds chimera_smokecore,
uses the pinned PS5 SDL2 software framebuffer, and initializes VideoOut, one
Pad device and stereo AudioOut. It requires neither content nor a
configuration file. It is not a mini-frontend and contains no dynamic core.
The permitted existing smokecore software image is selected, so RGUI/menu
and their content browser are compiled out of this bounded variant.
The logical profile is ps5-software-rgui-smoke-bounded; the make selector is
PS5_PROFILE=software-smoke, and the output label is
retroarch_ps5_software_smoke.elf.
Compile-time closure
Enabled:
- real RetroArch frontend and runloop;
- static Chimera smokecore, 320 x 240 XRGB8888 at 60 fps;
- SDL2 software video with double-buffered PS5 VideoOut;
- one SDL2 PS5 Pad and 15% deadzone;
- SDL2 PS5 48 kHz stereo AudioOut;
- on-screen bounded status record;
- 60,000 ms and 3,600-frame shutdown gates;
- post-teardown process
_Exit; - VFS and link-time libc write firewalls.
Disabled or garbage-collected from the final ELF:
- dynamic cores, content browser data, playlists/history, databases;
- networking, updater, achievements and command interfaces;
- screenshots, recording, shaders, filters and compressed content;
- SRAM, savestates, remap/autoconfig/config persistence;
- keyboard, IME, mouse, sensor, haptic, rumble and lightbar paths;
- GNM, OpenGL, Vulkan, RetroArch dynamic-core/module loading, installation, autoload and retry.
SDL's dynamic API and runtime assertions are disabled in its smoke-specific
static build. The pinned SDK CRT remains a necessary startup component: it
resolves its own runtime loader primitives and may conditionally load
libSceSysmodule. This source-bound startup behavior is declared separately
and is not confused with a RetroArch dynamic-core path.
HAVE_CONFIGFILE=0, HAVE_MENU=0 and HAVE_RGUI=0 remove their read,
browser and save paths. Independently, the PS5 frontend sets
RARCH_CTL_SET_BLOCK_CONFIG_READ, provides no config path, and the smoke
firewall rejects every attempted write.
Visible record
The static core draws CHIMERA RETROARCH PS5 SMOKE TEST, a build/manifest
label, phase, monotonic elapsed time, frame count, VideoOut and framebuffer
details, raw button/stick state, AudioOut counters, core state, shutdown
reason, first sticky error, write-firewall state and both hard limits.
Phases are stable S00 through S15; errors are stable E000 and
E101 through E123. S07 RUNNING and a final rendered
S08 SHUTDOWN_REQUESTED are expected on screen. S09 through S15 occur
during teardown after the final present and therefore remain in the
in-memory record rather than being promised as visible frames.
Bounded control
The first condition wins:
- Options held for 2,000 ms;
- 60,000 monotonic milliseconds;
- 3,600 core frames;
- a sticky runtime/write-firewall failure.
The pinned SDL mapping maps the PS5 Options bit to SDL Back, which RetroArch
exposes to the core as RETRO_DEVICE_ID_JOYPAD_SELECT. Shutdown is requested
once. There is no retry, second run or automatic extension.
No host test or static audit in this phase is hardware evidence.