diff --git a/src/video/ps5/SDL_ps5video.c b/src/video/ps5/SDL_ps5video.c --- a/src/video/ps5/SDL_ps5video.c +++ b/src/video/ps5/SDL_ps5video.c @@ -29,6 +29,5 @@ #include "SDL_ps5tilemap.inc" #include "SDL_ps5video.h" -#include "SDL_ps5keyboard.h" #include "SDL_ps5osmesa.h" #define PS5_THREAD_COUNT 12 @@ -305,46 +304,33 @@ static void PS5_DestroyDevice(SDL_VideoDevice *device) static void PS5_DestroyWindow(_THIS, SDL_Window *window) { } -static void PS5_PumpEvents(_THIS) -{ - PS5_Keyboard_PumpEvents(); -} - static SDL_VideoDevice *PS5_CreateDevice(void) { SDL_VideoDevice *device; device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice)); if (device == NULL) { SDL_OutOfMemory(); return NULL; } device->driverdata = SDL_calloc(1, sizeof(PS5_DeviceData)); if (device->driverdata == NULL) { SDL_free(device); SDL_OutOfMemory(); return NULL; } - PS5_Keyboard_Init(); - PS5_Keyboard_Open(); - device->VideoInit = PS5_VideoInit; device->VideoQuit = PS5_VideoQuit; device->GetDisplayModes = PS5_GetDisplayModes; device->SetDisplayMode = PS5_SetDisplayMode; - device->PumpEvents = PS5_PumpEvents; device->CreateSDLWindow = PS5_CreateWindow; device->DestroyWindow = PS5_DestroyWindow; device->CreateWindowFramebuffer = PS5_CreateWindowFramebuffer; device->UpdateWindowFramebuffer = PS5_UpdateWindowFramebuffer; device->DestroyWindowFramebuffer = PS5_DestroyWindowFramebuffer; - device->HasScreenKeyboardSupport = PS5_HasScreenKeyboardSupport; - device->ShowScreenKeyboard = PS5_ShowScreenKeyboard; - device->HideScreenKeyboard = PS5_HideScreenKeyboard; - device->IsScreenKeyboardShown = PS5_IsScreenKeyboardShown; device->free = PS5_DestroyDevice; #ifdef SDL_VIDEO_OPENGL_OSMESA