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@@ -0,0 +1,57 @@
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diff --git a/src/video/ps5/SDL_ps5video.c b/src/video/ps5/SDL_ps5video.c
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--- a/src/video/ps5/SDL_ps5video.c
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+++ b/src/video/ps5/SDL_ps5video.c
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@@ -29,6 +29,5 @@
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#include "SDL_ps5tilemap.inc"
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#include "SDL_ps5video.h"
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-#include "SDL_ps5keyboard.h"
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#include "SDL_ps5osmesa.h"
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#define PS5_THREAD_COUNT 12
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@@ -305,46 +304,33 @@ static void PS5_DestroyDevice(SDL_VideoDevice *device)
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static void PS5_DestroyWindow(_THIS, SDL_Window *window)
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{
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}
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-static void PS5_PumpEvents(_THIS)
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-{
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- PS5_Keyboard_PumpEvents();
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-}
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-
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static SDL_VideoDevice *PS5_CreateDevice(void)
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{
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SDL_VideoDevice *device;
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device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
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if (device == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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device->driverdata = SDL_calloc(1, sizeof(PS5_DeviceData));
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if (device->driverdata == NULL) {
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SDL_free(device);
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SDL_OutOfMemory();
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return NULL;
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}
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- PS5_Keyboard_Init();
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- PS5_Keyboard_Open();
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-
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device->VideoInit = PS5_VideoInit;
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device->VideoQuit = PS5_VideoQuit;
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device->GetDisplayModes = PS5_GetDisplayModes;
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device->SetDisplayMode = PS5_SetDisplayMode;
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- device->PumpEvents = PS5_PumpEvents;
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device->CreateSDLWindow = PS5_CreateWindow;
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device->DestroyWindow = PS5_DestroyWindow;
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device->CreateWindowFramebuffer = PS5_CreateWindowFramebuffer;
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device->UpdateWindowFramebuffer = PS5_UpdateWindowFramebuffer;
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device->DestroyWindowFramebuffer = PS5_DestroyWindowFramebuffer;
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- device->HasScreenKeyboardSupport = PS5_HasScreenKeyboardSupport;
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- device->ShowScreenKeyboard = PS5_ShowScreenKeyboard;
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- device->HideScreenKeyboard = PS5_HideScreenKeyboard;
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- device->IsScreenKeyboardShown = PS5_IsScreenKeyboardShown;
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device->free = PS5_DestroyDevice;
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#ifdef SDL_VIDEO_OPENGL_OSMESA
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