Publish LumaOps source
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/**
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\file Light.cpp
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Copyright Notice\n
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Copyright (C) 2017 Jan Rogall - developer\n
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Copyright (C) 2017 Moritz Wirger - developer\n
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This file is part of hueplusplus.
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hueplusplus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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hueplusplus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
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**/
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#include <cmath>
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#include <iostream>
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#include <thread>
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#include "hueplusplus/HueExceptionMacro.h"
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#include "hueplusplus/Light.h"
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#include "hueplusplus/Utils.h"
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#include <nlohmann/json.hpp>
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namespace hueplusplus
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{
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bool Light::on(uint8_t transition)
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{
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return transaction().setOn(true).setTransition(transition).commit();
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}
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bool Light::off(uint8_t transition)
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{
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return transaction().setOn(false).setTransition(transition).commit();
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}
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bool Light::isOn()
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{
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return state.getValue().at("state").at("on").get<bool>();
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}
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bool Light::isOn() const
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{
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return state.getValue().at("state").at("on").get<bool>();
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}
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std::string Light::getLuminaireUId() const
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{
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return state.getValue().value("luminaireuniqueid", std::string());
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}
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ColorType Light::getColorType() const
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{
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return colorType;
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}
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ColorGamut Light::getColorGamut() const
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{
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switch (colorType)
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{
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case ColorType::GAMUT_A:
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case ColorType::GAMUT_A_TEMPERATURE:
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return gamut::gamutA;
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case ColorType::GAMUT_B:
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case ColorType::GAMUT_B_TEMPERATURE:
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return gamut::gamutB;
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case ColorType::GAMUT_C:
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case ColorType::GAMUT_C_TEMPERATURE:
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return gamut::gamutC;
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case ColorType::UNDEFINED:
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return gamut::maxGamut;
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default: { // GAMUT_OTHER, GAMUT_OTHER_TEMPERATURE
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const nlohmann::json& capabilitiesGamut
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= utils::safeGetMember(state.getValue(), "capabilities", "control", "colorgamut");
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if (capabilitiesGamut.is_array() && capabilitiesGamut.size() == 3)
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{
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// Other gamut
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return ColorGamut {{capabilitiesGamut[0].at(0), capabilitiesGamut[0].at(1)},
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{capabilitiesGamut[1].at(0), capabilitiesGamut[1].at(1)},
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{capabilitiesGamut[2].at(0), capabilitiesGamut[2].at(1)}};
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}
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// Unknown or no color light
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return gamut::maxGamut;
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}
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}
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}
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bool Light::alert()
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{
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return transaction().alert().commit();
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}
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StateTransaction Light::transaction()
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{
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return StateTransaction(
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state.getCommandAPI(), "/lights/" + std::to_string(id) + "/state", &state.getValue().at("state"));
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}
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Light::Light(int id, const HueCommandAPI& commands)
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: Light(id, commands, nullptr, nullptr, nullptr, std::chrono::seconds(10), nullptr)
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{ }
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Light::Light(int id, const std::shared_ptr<APICache>& baseCache) : BaseDevice(id, baseCache), colorType(ColorType::NONE)
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{ }
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Light::Light(int id, const HueCommandAPI& commands, std::shared_ptr<const BrightnessStrategy> brightnessStrategy,
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std::shared_ptr<const ColorTemperatureStrategy> colorTempStrategy,
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std::shared_ptr<const ColorHueStrategy> colorHueStrategy, std::chrono::steady_clock::duration refreshDuration,
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const nlohmann::json& currentState)
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: BaseDevice(id, commands, "/lights/", refreshDuration, currentState),
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colorType(ColorType::NONE),
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brightnessStrategy(std::move(brightnessStrategy)),
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colorTemperatureStrategy(std::move(colorTempStrategy)),
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colorHueStrategy(std::move(colorHueStrategy))
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{ }
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} // namespace hueplusplus
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