Publish LumaOps source
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/**
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\file EntertainmentMode.h
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Copyright Notice\n
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Copyright (C) 2020 Adam Honse - developer\n
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Copyright (C) 2021 Moritz Wirger - developer\n
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This file is part of hueplusplus.
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hueplusplus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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hueplusplus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with hueplusplus. If not, see <http://www.gnu.org/licenses/>.
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**/
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#ifndef INCLUDE_HUEPLUSPLUS_HUE_ENTERTAINMENT_MODE_H
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#define INCLUDE_HUEPLUSPLUS_HUE_ENTERTAINMENT_MODE_H
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#include "Bridge.h"
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#include "Group.h"
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namespace hueplusplus
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{
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struct TLSContext;
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//! \brief Class for Hue Entertainment Mode
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//!
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//! Provides methods to initialize and control Entertainment groups.
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class EntertainmentMode
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{
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public:
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//! \brief Constructor
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//!
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//! \param b Bridge reference
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//! \param g Group to control in entertainment mode reference
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//!
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//! \note References are held to both \c b and \c g.
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//! They must stay valid until EntertainmentMode ist destroyed.
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EntertainmentMode(Bridge& b, Group& g);
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//! \brief Destroy the Entertainment Mode object
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~EntertainmentMode();
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//! \brief Connect and start streaming
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//!
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//! \return true If conected and ready to receive commands
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//! \return false If an error occured
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bool connect();
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//! \brief Disconnect and stop streaming
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//!
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//! \return true If disconnected successfully
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//! \return false If an error occurred
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bool disconnect();
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//! \brief Set the color of the given light in RGB format
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//!
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//! \param light_index Light index inside the group
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//! \param red Red color value (0-255)
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//! \param green Green color value (0-255)
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//! \param blue Blue color value (0-255)
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//! \return true If light_index was valid
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//! \return false If light_index was invalid
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bool setColorRGB(uint8_t light_index, uint8_t red, uint8_t green, uint8_t blue);
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//! \brief Update all set colors by \ref setColorRGB
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//!
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//! \return true If all color values for all lights have ben written/sent
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//! \return false If there was an error while writing
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bool update();
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protected:
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Bridge* bridge; //!< Associated bridge
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Group* group; //!< Associated group
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std::vector<uint8_t> entertainment_msg; //!< buffer containing the entertainment mode packet data
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uint8_t entertainment_num_lights; //!< number of lights in entertainment mode group
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std::unique_ptr<TLSContext> tls_context; //!< tls context
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};
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} // namespace hueplusplus
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#endif
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