Publish LumaOps source
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/*---------------------------------------------------------*\
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| RGBController_SteelSeriesSensei.cpp |
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| RGBController for SteelSeries Sensei |
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| Based on SteelSeries Rival controller |
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| B Horn (bahorn) 13 May 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_SteelSeriesSensei.h"
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/**------------------------------------------------------------------*\
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@name Steel Series Sensei
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@category Mouse
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectSteelSeriesSensei
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_SteelSeriesSensei::RGBController_SteelSeriesSensei(SteelSeriesSenseiController* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetDeviceName();
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vendor = "SteelSeries";
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type = DEVICE_TYPE_MOUSE;
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description = "SteelSeries Sensei Device";
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location = controller->GetDeviceLocation();
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serial = controller->GetSerialString();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = STEELSERIES_SENSEI_MODE_DIRECT;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = STEELSERIES_SENSEI_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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Breathing.speed_min = STEELSERIES_SENSEI_EFFECT_BREATHING_MIN;
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Breathing.speed_max = STEELSERIES_SENSEI_EFFECT_BREATHING_MAX;
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Breathing.speed = STEELSERIES_SENSEI_EFFECT_BREATHING_MID;
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modes.push_back(Breathing);
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mode Rainbow;
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Rainbow.name = "Rainbow";
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Rainbow.value = STEELSERIES_SENSEI_MODE_RAINBOW;
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Rainbow.flags = MODE_FLAG_HAS_SPEED;
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Rainbow.color_mode = MODE_COLORS_NONE;
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Rainbow.speed_min = STEELSERIES_SENSEI_EFFECT_RAINBOW_MIN;
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Rainbow.speed_max = STEELSERIES_SENSEI_EFFECT_RAINBOW_MAX;
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Rainbow.speed = STEELSERIES_SENSEI_EFFECT_RAINBOW_MID;
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modes.push_back(Rainbow);
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SetupZones();
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}
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RGBController_SteelSeriesSensei::~RGBController_SteelSeriesSensei()
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{
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delete controller;
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}
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void RGBController_SteelSeriesSensei::SetupZones()
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{
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zone logo_zone;
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logo_zone.name = "Logo";
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logo_zone.type = ZONE_TYPE_SINGLE;
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logo_zone.leds_min = 1;
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logo_zone.leds_max = 1;
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logo_zone.leds_count = 1;
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logo_zone.matrix_map = NULL;
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zones.push_back(logo_zone);
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led logo_led;
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logo_led.name = "Logo";
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leds.push_back(logo_led);
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zone wheel_zone;
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wheel_zone.name = "Scroll Wheel";
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wheel_zone.type = ZONE_TYPE_SINGLE;
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wheel_zone.leds_min = 1;
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wheel_zone.leds_max = 1;
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wheel_zone.leds_count = 1;
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wheel_zone.matrix_map = NULL;
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zones.push_back(wheel_zone);
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led wheel_led;
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wheel_led.name = "Scroll Wheel";
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leds.push_back(wheel_led);
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SetupColors();
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}
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void RGBController_SteelSeriesSensei::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_SteelSeriesSensei::DeviceUpdateLEDs()
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{
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UpdateZoneLEDs(0);
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UpdateZoneLEDs(1);
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}
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void RGBController_SteelSeriesSensei::UpdateZoneLEDs(int zone)
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{
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RGBColor color = colors[zone];
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unsigned char red = RGBGetRValue(color);
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unsigned char grn = RGBGetGValue(color);
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unsigned char blu = RGBGetBValue(color);
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switch(modes[active_mode].value)
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{
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case STEELSERIES_SENSEI_MODE_DIRECT:
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controller->SetColor(zone, red, grn, blu);
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break;
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case STEELSERIES_SENSEI_MODE_BREATHING:
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case STEELSERIES_SENSEI_MODE_RAINBOW:
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controller->SetLightEffect(zone, modes[active_mode].value, modes[active_mode].speed, red, grn, blu);
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break;
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}
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}
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void RGBController_SteelSeriesSensei::UpdateSingleLED(int led)
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{
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/*---------------------------------------------------------*\
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| Each zone only has a single LED, so we can use the LED ID |
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| to reference the existing zone code. |
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\*---------------------------------------------------------*/
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UpdateZoneLEDs(led);
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}
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void RGBController_SteelSeriesSensei::DeviceUpdateMode()
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{
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/*---------------------------------------------------------*\
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| Strictly, the device actually does support different modes|
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| for the different zones, but we don't support that. |
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\*---------------------------------------------------------*/
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DeviceUpdateLEDs();
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}
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