Publish LumaOps source

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LumaOps release export
2026-09-03 01:18:36 +02:00
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/*---------------------------------------------------------*\
| RGBController_SteelSeriesRival.cpp |
| |
| RGBController for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_SteelSeriesRival.h"
typedef struct
{
const char* name;
const int value;
} steelseries_rival_led_info;
static const steelseries_rival_led_info rival_650_leds[]=
{
{"Left 1", 0x12},
{"Left 2", 0x14},
{"Left 3", 0x16},
{"Right 1", 0x13},
{"Right 2", 0x15},
{"Right 3", 0x17},
};
static const steelseries_rival_led_info rival_600_leds[]=
{
{"Left top", 0x02},
{"Left mid", 0x04},
{"Left bottom", 0x06},
{"Right top", 0x03},
{"Right mid", 0x05},
{"Right bottom", 0x07},
};
/**------------------------------------------------------------------*\
@name Steel Series Rival
@category Mouse
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectSteelSeriesRival100,DetectSteelSeriesRival300,DetectSteelSeriesRival600,DetectSteelSeriesRival650,DetectSteelSeriesRival700
@comment
\*-------------------------------------------------------------------*/
RGBController_SteelSeriesRival::RGBController_SteelSeriesRival(SteelSeriesRivalController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "SteelSeries";
type = DEVICE_TYPE_MOUSE;
description = "SteelSeries Rival Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
version = controller->GetFirmwareVersion();
mode Direct;
Direct.name = "Direct";
Direct.value = STEELSERIES_RIVAL_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Pulsate;
Pulsate.name = "Pulsate";
Pulsate.value = STEELSERIES_RIVAL_PULSATE;
Pulsate.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Pulsate.color_mode = MODE_COLORS_PER_LED;
Pulsate.speed_min = STEELSERIES_RIVAL_EFFECT_PULSATE_MIN;
Pulsate.speed_max = STEELSERIES_RIVAL_EFFECT_PULSATE_MAX;
Pulsate.speed = STEELSERIES_RIVAL_EFFECT_PULSATE_MID;
modes.push_back(Pulsate);
SetupZones();
}
RGBController_SteelSeriesRival::~RGBController_SteelSeriesRival()
{
delete controller;
}
void RGBController_SteelSeriesRival::SetupZones()
{
/* Rival 100 Series only has one Zone */
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
led logo_led;
logo_led.name = "Logo";
logo_led.value = 0;
leds.push_back(logo_led);
/* Rival 300 and 700 extend this by adding Scroll Wheel LED + Zone */
if(controller->GetMouseType() == RIVAL_300 ||
controller->GetMouseType() == RIVAL_700)
{
zone wheel_zone;
wheel_zone.name = "Scroll Wheel";
wheel_zone.type = ZONE_TYPE_SINGLE;
wheel_zone.leds_min = 1;
wheel_zone.leds_max = 1;
wheel_zone.leds_count = 1;
wheel_zone.matrix_map = NULL;
zones.push_back(wheel_zone);
led wheel_led;
wheel_led.name = "Scroll Wheel";
wheel_led.value = 1;
leds.push_back(wheel_led);
}
/* Rival 650 extends this by Scroll Wheel LED + Zone and additional lights LEDs + Zone */
else if(controller->GetMouseType() == RIVAL_650)
{
leds[0].value = 0x11;
zone wheel_zone;
wheel_zone.name = "Scroll Wheel";
wheel_zone.type = ZONE_TYPE_SINGLE;
wheel_zone.leds_min = 1;
wheel_zone.leds_max = 1;
wheel_zone.leds_count = 1;
wheel_zone.matrix_map = NULL;
zones.push_back(wheel_zone);
led wheel_led;
wheel_led.name = "Scroll Wheel";
wheel_led.value = 0x10;
leds.push_back(wheel_led);
zone mouse_zone;
mouse_zone.name = "Mouse";
mouse_zone.type = ZONE_TYPE_LINEAR;
mouse_zone.leds_min = 6;
mouse_zone.leds_max = 6;
mouse_zone.leds_count = 6;
mouse_zone.matrix_map = NULL;
zones.push_back(mouse_zone);
for(const steelseries_rival_led_info led_info: rival_650_leds)
{
led mouse_led;
mouse_led.name = led_info.name;
mouse_led.value = led_info.value;
leds.push_back(mouse_led);
}
}
/* Rival 600 is simular to Rival 650 */
else if(controller->GetMouseType() == RIVAL_600)
{
leds[0].value = 0x01;
zone wheel_zone;
wheel_zone.name = "Scroll Wheel";
wheel_zone.type = ZONE_TYPE_SINGLE;
wheel_zone.leds_min = 1;
wheel_zone.leds_max = 1;
wheel_zone.leds_count = 1;
wheel_zone.matrix_map = NULL;
zones.push_back(wheel_zone);
led wheel_led;
wheel_led.name = "Scroll Wheel";
wheel_led.value = 0x00;
leds.push_back(wheel_led);
zone mouse_zone;
mouse_zone.name = "Mouse";
mouse_zone.type = ZONE_TYPE_LINEAR;
mouse_zone.leds_min = 6;
mouse_zone.leds_max = 6;
mouse_zone.leds_count = 6;
mouse_zone.matrix_map = NULL;
zones.push_back(mouse_zone);
for(const steelseries_rival_led_info led_info: rival_600_leds)
{
led mouse_led;
mouse_led.name = led_info.name;
mouse_led.value = led_info.value;
leds.push_back(mouse_led);
}
}
SetupColors();
}
void RGBController_SteelSeriesRival::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SteelSeriesRival::DeviceUpdateLEDs()
{
for(unsigned int i = 0; i < leds.size(); i++)
{
unsigned char red = RGBGetRValue(colors[i]);
unsigned char grn = RGBGetGValue(colors[i]);
unsigned char blu = RGBGetBValue(colors[i]);
controller->SetColor(leds[i].value, red, grn, blu);
}
}
void RGBController_SteelSeriesRival::UpdateZoneLEDs(int zone)
{
for(unsigned int i = 0; i < zones[zone].leds_count; i++)
{
unsigned char red = RGBGetRValue(zones[zone].colors[i]);
unsigned char grn = RGBGetGValue(zones[zone].colors[i]);
unsigned char blu = RGBGetBValue(zones[zone].colors[i]);
controller->SetColor(zones[zone].leds[i].value, red, grn, blu);
}
}
void RGBController_SteelSeriesRival::UpdateSingleLED(int led)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
controller->SetColor(leds[led].value, red, grn, blu);
}
void RGBController_SteelSeriesRival::DeviceUpdateMode()
{
/* Strictly, the device actually does support different modes for the
* different zones, but we don't support that. */
//steelseries_type mouse_type = rival->GetMouseType();
switch (modes[active_mode].value)
{
case STEELSERIES_RIVAL_DIRECT:
controller->SetLightEffectAll(STEELSERIES_RIVAL_EFFECT_DIRECT);
break;
case STEELSERIES_RIVAL_PULSATE:
controller->SetLightEffectAll(modes[active_mode].speed);
break;
}
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesRival::DeviceSaveMode()
{
DeviceUpdateMode();
controller->SaveMode();
}
@@ -0,0 +1,35 @@
/*---------------------------------------------------------*\
| RGBController_SteelSeriesRival.h |
| |
| RGBController for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "SteelSeriesRivalController.h"
class RGBController_SteelSeriesRival : public RGBController
{
public:
RGBController_SteelSeriesRival(SteelSeriesRivalController* controller_ptr);
~RGBController_SteelSeriesRival();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();
private:
SteelSeriesRivalController* controller;
};
@@ -0,0 +1,353 @@
/*---------------------------------------------------------*\
| SteelSeriesRivalController.cpp |
| |
| Driver for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <cstdint>
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
#include "SteelSeriesRivalController.h"
#include "StringUtils.h"
static void send_usb_msg(hid_device* dev, unsigned char * data_pkt, unsigned int size)
{
unsigned char* usb_pkt = new unsigned char[size + 1];
usb_pkt[0] = 0x00;
for(unsigned int i = 1; i < size + 1; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
hid_write(dev, usb_pkt, size + 1);
delete[] usb_pkt;
}
SteelSeriesRivalController::SteelSeriesRivalController
(
hid_device* dev_handle,
steelseries_type proto_type,
const char* path,
std::string dev_name
)
{
dev = dev_handle;
location = path;
name = dev_name;
proto = proto_type;
}
SteelSeriesRivalController::~SteelSeriesRivalController()
{
hid_close(dev);
}
std::string SteelSeriesRivalController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string SteelSeriesRivalController::GetDeviceName()
{
return(name);
}
std::string SteelSeriesRivalController::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
return(StringUtils::wstring_to_string(serial_string));
}
std::string SteelSeriesRivalController::GetFirmwareVersion()
{
if (proto != RIVAL_300 && proto != RIVAL_700) return "";
unsigned char usb_buf[2] = { 0x10, 0x00 };
uint16_t version;
std::string return_string;
send_usb_msg(dev, usb_buf, 2);
hid_read(dev, (unsigned char *)&version, 2);
return_string = std::to_string(version);
return return_string;
}
steelseries_type SteelSeriesRivalController::GetMouseType()
{
return proto;
}
/* Saves to the internal configuration */
void SteelSeriesRivalController::SaveMode()
{
unsigned char usb_buf[9];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x09;
send_usb_msg(dev, usb_buf, 9);
}
void SteelSeriesRivalController::SetLightEffect
(
unsigned char zone_id,
unsigned char effect
)
{
unsigned char usb_buf[9];
memset(usb_buf, 0x00, sizeof(usb_buf));
switch(proto)
{
case RIVAL_100:
usb_buf[0x00] = 0x07;
usb_buf[0x01] = 0x00;
break;
case RIVAL_300:
usb_buf[0x00] = 0x07;
usb_buf[0x01] = zone_id + 1;
break;
case RIVAL_700:
return;
default:
break;
}
usb_buf[0x02] = effect;
send_usb_msg(dev, usb_buf, 9);
}
void SteelSeriesRivalController::SetLightEffectAll
(
unsigned char effect
)
{
switch(proto)
{
case RIVAL_100:
SetLightEffect(0, effect);
break;
case RIVAL_300:
SetLightEffect(0, effect);
SetLightEffect(1, effect);
break;
case RIVAL_650:
for(int i=0x10; i<0x18; i++)
{
SetLightEffect(i, effect);
}
break;
default:
break;
}
}
void SteelSeriesRivalController::SetRival650Color
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[60];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x03;
usb_buf[0x04] = 0x30;
usb_buf[0x06] = 0x10;
usb_buf[0x07] = 0x27;
usb_buf[0x16] = 0x01;
usb_buf[0x1E] = 0x04;
usb_buf[0x1F] = red;
usb_buf[0x20] = green;
usb_buf[0x21] = blue;
usb_buf[0x22] = 0xFF;
usb_buf[0x27] = 0xFF;
usb_buf[0x29] = 0x54;
usb_buf[0x2C] = 0xFF;
usb_buf[0x2D] = 0x54;
usb_buf[0x2E] = red;
usb_buf[0x2F] = green;
usb_buf[0x30] = blue;
usb_buf[0x31] = 0x56;
send_usb_msg(dev, usb_buf, 60);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x03;
usb_buf[0x02] = 0x30;
usb_buf[0x04] = 0x2C;
send_usb_msg(dev, usb_buf, 60);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x05;
usb_buf[0x02] = zone_id;//mousekey 0x10-0x17
usb_buf[0x03] = 0xFF;
usb_buf[0x08] = 0x5C;
send_usb_msg(dev, usb_buf, 60);
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x1C;
usb_buf[0x02] = 0x55;
usb_buf[0x04] = 0x46;
send_usb_msg(dev, usb_buf, 60);
}
void SteelSeriesRivalController::SetRival600Color
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_pkt[0x07];
memset(usb_pkt, 0x00, sizeof(usb_pkt));
usb_pkt[0x00] = 0x1c;
usb_pkt[0x01] = 0x27;
usb_pkt[0x02] = 0x00;
usb_pkt[0x03] = 1 << zone_id;
usb_pkt[0x04] = red;
usb_pkt[0x05] = green;
usb_pkt[0x06] = blue;
hid_write(dev, usb_pkt, 0x07);
}
void SteelSeriesRivalController::SetRival700Color
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
const uint16_t REPORT_SIZE = 578;
unsigned char usb_buf[REPORT_SIZE];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x05;
usb_buf[0x02] = zone_id;
usb_buf[0x03] = red;
usb_buf[0x04] = green;
usb_buf[0x05] = blue;
usb_buf[0x0b] = zone_id;
usb_buf[0x0c] = 0x01;
unsigned char *usb_pkt = new unsigned char[REPORT_SIZE + 1];
usb_pkt[0] = 0x00;
for (unsigned int i = 1; i < REPORT_SIZE + 1; i++)
{
usb_pkt[i] = usb_buf[i - 1];
}
hid_send_feature_report(dev, usb_pkt, REPORT_SIZE + 1);
delete[] usb_pkt;
}
void SteelSeriesRivalController::SetColor
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[9];
memset(usb_buf, 0x00, sizeof(usb_buf));
switch(proto)
{
case RIVAL_100:
usb_buf[0x00] = 0x05;
usb_buf[0x01] = 0x00;
break;
case RIVAL_300:
usb_buf[0x00] = 0x08;
usb_buf[0x01] = zone_id + 1;
break;
case RIVAL_650:
SetRival650Color(zone_id, red, green, blue);
return;
case RIVAL_600:
SetRival600Color(zone_id, red, green, blue);
return;
case RIVAL_700:
SetRival700Color(zone_id, red, green, blue);
return;
default:
break;
}
usb_buf[0x02] = red;
usb_buf[0x03] = green;
usb_buf[0x04] = blue;
send_usb_msg(dev, usb_buf, 9);
}
void SteelSeriesRivalController::SetColorAll
(
unsigned char red,
unsigned char green,
unsigned char blue
)
{
switch(proto)
{
case RIVAL_100:
SetColor(0, red, green, blue);
break;
case RIVAL_300:
SetColor(0, red, green, blue);
SetColor(1, red, green, blue);
break;
case RIVAL_650:
for(int i = 0x10; i < 0x18; i++)
{
SetColor(i, red, green, blue);
}
break;
default:
break;
}
}
@@ -0,0 +1,110 @@
/*---------------------------------------------------------*\
| SteelSeriesRivalController.h |
| |
| Driver for SteelSeries Rival |
| |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
#include "SteelSeriesGeneric.h"
/* Mode, we then use these to set actual effect based on speed. */
enum
{
STEELSERIES_RIVAL_DIRECT = 0x00,
STEELSERIES_RIVAL_PULSATE = 0x01
};
/* Effects */
enum
{
STEELSERIES_RIVAL_EFFECT_DIRECT = 0x01,
STEELSERIES_RIVAL_EFFECT_PULSATE_MIN = 0x02,
STEELSERIES_RIVAL_EFFECT_PULSATE_MID = 0x03,
STEELSERIES_RIVAL_EFFECT_PULSATE_MAX = 0x04
};
class SteelSeriesRivalController
{
public:
SteelSeriesRivalController
(
hid_device* dev_handle,
steelseries_type proto_type,
const char* path,
std::string dev_name
);
~SteelSeriesRivalController();
std::string GetDeviceLocation();
std::string GetDeviceName();
std::string GetSerialString();
std::string GetFirmwareVersion();
steelseries_type GetMouseType();
void SaveMode();
void SetLightEffect
(
unsigned char zone_id,
unsigned char effect
);
void SetLightEffectAll
(
unsigned char effect
);
void SetColor
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SetColorAll
(
unsigned char red,
unsigned char green,
unsigned char blue
);
private:
hid_device* dev;
std::string location;
std::string name;
steelseries_type proto;
void SetRival650Color
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SetRival600Color
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SetRival700Color
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
);
};