Publish LumaOps source

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LumaOps release export
2026-09-03 01:18:36 +02:00
commit 7f1c0e5f71
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/*---------------------------------------------------------*\
| RGBController_SonyDS4.cpp |
| |
| RGBController for Sony Dualshock 4 |
| |
| Pol Rius (alpemwarrior) 24 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include "RGBController_SonyDS4.h"
/**------------------------------------------------------------------*\
@name Sony Dual Shock 4 controller
@category Gamepad
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectSonyDS4Controllers
@comment
\*-------------------------------------------------------------------*/
RGBController_SonyDS4::RGBController_SonyDS4(SonyDS4Controller* controller_ptr)
{
controller = controller_ptr;
name = "Sony DualShock 4";
vendor = "Sony";
type = DEVICE_TYPE_GAMEPAD;
description = "Sony DualShock 4 Device";
location = controller->GetLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.value = 0;
Direct.name = "Direct";
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_SonyDS4::~RGBController_SonyDS4()
{
delete controller;
}
void RGBController_SonyDS4::SetupZones()
{
/*---------------------------------------------------------*\
| This device only has one LED, so create a single zone and |
| LED for it |
\*---------------------------------------------------------*/
zone* new_zone = new zone();
led* new_led = new led();
new_zone->name = "Controller Zone";
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
new_led->name = "Controller LED";
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
zones.push_back(*new_zone);
SetupColors();
}
void RGBController_SonyDS4::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_SonyDS4::DeviceUpdateLEDs()
{
unsigned char red = char(RGBGetRValue(colors[0]));
unsigned char green = char(RGBGetGValue(colors[0]));
unsigned char blue = char(RGBGetBValue(colors[0]));
controller->SetColors(red, green, blue);
}
void RGBController_SonyDS4::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_SonyDS4::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_SonyDS4::DeviceUpdateMode()
{
}
@@ -0,0 +1,34 @@
/*---------------------------------------------------------*\
| RGBController_SonyDS4.h |
| |
| RGBController for Sony Dualshock 4 |
| |
| Pol Rius (alpemwarrior) 24 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "SonyDS4Controller.h"
class RGBController_SonyDS4 : public RGBController
{
public:
RGBController_SonyDS4(SonyDS4Controller* controller_ptr);
~RGBController_SonyDS4();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
private:
SonyDS4Controller* controller;
};
@@ -0,0 +1,126 @@
/*---------------------------------------------------------*\
| SonyDS4Controller.cpp |
| |
| Driver for Sony Dualshock 4 |
| |
| Pol Rius (alpemwarrior) 24 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <CRC.h>
#include <hidapi.h>
#include "SonyDS4Controller.h"
#include "StringUtils.h"
SonyDS4Controller::SonyDS4Controller(hid_device * device_handle, const char * device_path)
{
this->dev = device_handle;
unsigned char readBuffer[64];
unsigned char reportBuffer[64];
reportBuffer[0] = 0x02;
hid_get_feature_report(dev, reportBuffer, 64);
for (int i = 0; i < 5; i++)
{
hid_read(dev, readBuffer, 64);
if (readBuffer[0] == 17)
{
is_bluetooth = true;
break;
}
}
location = device_path;
}
SonyDS4Controller::~SonyDS4Controller()
{
hid_close(dev);
}
std::string SonyDS4Controller::GetLocation()
{
return("HID: " + location);
}
std::string SonyDS4Controller::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
return(StringUtils::wstring_to_string(serial_string));
}
void SonyDS4Controller::SetColors(unsigned char red, unsigned char green, unsigned char blue)
{
if(is_bluetooth)
{
sendReportBT(red, green, blue);
}
else
{
sendReportUSB(red, green, blue);
}
}
void SonyDS4Controller::sendReportBT(unsigned char red, unsigned char green, unsigned char blue)
{
unsigned char buffer[79] =
{
0xa2, 0x11, 0xC0, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, red, green, blue, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
uint32_t crc = CRCPP::CRC::Calculate(buffer, 75, CRCPP::CRC::CRC_32());
unsigned char outbuffer[78];
/*-------------------------------------------------*\
| The report has to be signed with the byte 0xa2. |
| However, hidapi already adds 0xa2 to the report, |
| so we need to remove it from the buffer. |
\*-------------------------------------------------*/
for(unsigned int i = 1; i < 79; i++)
{
outbuffer[i - 1] = buffer[i];
}
/*-------------------------------------------------*\
| Add the crc32 to the end of the buffer |
\*-------------------------------------------------*/
outbuffer[74] = (0x000000FF & crc);
outbuffer[75] = (0x0000FF00 & crc) >> 8;
outbuffer[76] = (0x00FF0000 & crc) >> 16;
outbuffer[77] = (0xFF000000 & crc) >> 24;
hid_write(dev, outbuffer, 78);
}
void SonyDS4Controller::sendReportUSB(unsigned char red, unsigned char green, unsigned char blue)
{
uint8_t buffer[11] =
{
0x05,
0x07,
0x00,
0x00,
0x00,
0x00,
red,
green,
blue,
0x00,
0x00
};
hid_write(dev, buffer, 11);
}
@@ -0,0 +1,35 @@
/*---------------------------------------------------------*\
| SonyDS4Controller.h |
| |
| Driver for Sony Dualshock 4 |
| |
| Pol Rius (alpemwarrior) 24 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
class SonyDS4Controller
{
public:
SonyDS4Controller(hid_device * device_handle, const char * device_path);
~SonyDS4Controller();
std::string GetLocation();
std::string GetSerialString();
void SetColors(unsigned char red, unsigned char green, unsigned char blue);
private:
hid_device* dev;
bool is_bluetooth = false;
std::string location;
void sendReportUSB(unsigned char red, unsigned char green, unsigned char blue);
void sendReportBT(unsigned char red, unsigned char green, unsigned char blue);
};