Publish LumaOps source
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/*---------------------------------------------------------*\
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| RGBController_PhilipsHueEntertainment.cpp |
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| RGBController for Philips Hue Entertainment Mode |
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| Adam Honse (calcprogrammer1@gmail.com) 07 Nov 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_PhilipsHueEntertainment.h"
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#include "ResourceManager.h"
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using namespace std::chrono_literals;
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/**------------------------------------------------------------------*\
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@name Philips Hue Entertainment
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@category Light
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@type Network
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectPhilipsHueControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_PhilipsHueEntertainment::RGBController_PhilipsHueEntertainment(PhilipsHueEntertainmentController* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetManufacturer() + " " + controller->GetName();
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type = DEVICE_TYPE_LIGHT;
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version = controller->GetVersion();
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description = "Philips Hue Entertainment Mode Device";
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serial = controller->GetUniqueID();
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location = controller->GetLocation();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Disconnected;
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Disconnected.name = "Disconnected";
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Disconnected.value = 1;
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Disconnected.flags = 0;
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Disconnected.color_mode = MODE_COLORS_NONE;
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modes.push_back(Disconnected);
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SetupZones();
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/*-----------------------------------------------------------------------------------------------------*\
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| The Philips Hue Entertainment Mode only supports one stream at a time. So we must start Disconnected. |
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| https://developers.meethue.com/develop/hue-entertainment/philips-hue-entertainment-api/ |
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\*-----------------------------------------------------------------------------------------------------*/
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active_mode = 1;
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/*-----------------------------------------------------*\
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| The Philips Hue Entertainment Mode requires a packet |
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| within 10 seconds of sending the lighting change in |
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| order to not exit entertainment mode. Start a thread |
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| to continuously send a packet every 5s |
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\*-----------------------------------------------------*/
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KeepaliveThreadRunning = true;
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KeepaliveThread = new std::thread(&RGBController_PhilipsHueEntertainment::KeepaliveThreadFunction, this);
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}
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void RGBController_PhilipsHueEntertainment::SetupZones()
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{
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zone led_zone;
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led_zone.name = "RGB Light";
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led_zone.type = ZONE_TYPE_SINGLE;
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led_zone.leds_min = controller->GetNumLEDs();
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led_zone.leds_max = controller->GetNumLEDs();
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led_zone.leds_count = controller->GetNumLEDs();
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led_zone.matrix_map = NULL;
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zones.push_back(led_zone);
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for(unsigned int led_idx = 0; led_idx < controller->GetNumLEDs(); led_idx++)
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{
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led new_led;
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new_led.name = "RGB Light";
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leds.push_back(new_led);
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}
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SetupColors();
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}
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void RGBController_PhilipsHueEntertainment::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_PhilipsHueEntertainment::DeviceUpdateLEDs()
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{
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last_update_time = std::chrono::steady_clock::now();
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if(active_mode == 0)
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{
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controller->SetColor(&colors[0]);
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}
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}
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void RGBController_PhilipsHueEntertainment::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_PhilipsHueEntertainment::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_PhilipsHueEntertainment::DeviceUpdateMode()
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{
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if(active_mode == 0)
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{
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std::vector<RGBController*> rgb_controllers = ResourceManager::get()->GetRGBControllers();
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for(unsigned int controller_idx = 0; controller_idx < rgb_controllers.size(); controller_idx++)
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{
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if(rgb_controllers[controller_idx] != this && rgb_controllers[controller_idx]->GetDescription() == "Philips Hue Entertainment Mode Device" && rgb_controllers[controller_idx]->active_mode == 0)
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{
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rgb_controllers[controller_idx]->SetMode(1);
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}
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}
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controller->Connect();
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}
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else
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{
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controller->Disconnect();
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}
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}
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void RGBController_PhilipsHueEntertainment::KeepaliveThreadFunction()
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{
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while(KeepaliveThreadRunning)
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{
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if(active_mode == 0)
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{
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if((std::chrono::steady_clock::now() - last_update_time) > std::chrono::seconds(5))
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{
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UpdateLEDs();
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}
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}
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std::this_thread::sleep_for(1s);
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}
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}
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