Publish LumaOps source
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/*---------------------------------------------------------*\
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| NZXTHue1Controller.h |
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| Driver for NZXT Hue 1 (Smart Device V1) |
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| Adam Honse (calcprogrammer1@gmail.com) 16 Apr 2023 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#pragma once
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#include <hidapi.h>
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#include "RGBController.h"
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enum
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{
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HUE_1_ACCESSORY_STRIP = 0x00, /* NZXT Hue+ LED Strip (10 LEDs)*/
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HUE_1_ACCESSORY_FAN = 0x01 /* NZXT Aer RGB Fan (8 LEDs) */
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};
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enum
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{
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HUE_1_SPEED_SLOWEST = 0x00, /* Slowest speed */
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HUE_1_SPEED_SLOW = 0x01, /* Slow speed */
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HUE_1_SPEED_NORMAL = 0x02, /* Normal speed */
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HUE_1_SPEED_FAST = 0x03, /* Fast speed */
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HUE_1_SPEED_FASTEST = 0x04, /* Fastest speed */
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};
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enum
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{
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HUE_1_MODE_FIXED = 0x00, /* Fixed colors mode */
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HUE_1_MODE_FADING = 0x01, /* Fading mode */
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HUE_1_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
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HUE_1_MODE_MARQUEE = 0x03, /* Marquee mode */
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HUE_1_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
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HUE_1_MODE_ALTERNATING = 0x05, /* Alternating mode */
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HUE_1_MODE_PULSING = 0x06, /* Pulsing mode */
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HUE_1_MODE_BREATHING = 0x07, /* Breathing mode */
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HUE_1_MODE_ALERT = 0x08, /* Alert mode */
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HUE_1_MODE_CANDLELIGHT = 0x09, /* Candlelight mode */
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HUE_1_MODE_WINGS = 0x0C, /* Wings mode */
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HUE_1_MODE_WAVE = 0x0D, /* Wave mode */
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};
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class NZXTHue1Controller
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{
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public:
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NZXTHue1Controller(hid_device* dev_handle, unsigned int fan_channels, const char* path, std::string dev_name);
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~NZXTHue1Controller();
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std::string GetFirmwareVersion();
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std::string GetLocation();
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std::string GetName();
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std::string GetSerialString();
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unsigned int GetAccessoryType();
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void SetEffect
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(
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unsigned char mode,
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unsigned char speed,
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bool direction,
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RGBColor * colors,
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unsigned int num_colors
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);
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void SetLEDs
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(
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RGBColor * colors,
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unsigned int num_colors
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);
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unsigned int num_leds;
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private:
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hid_device* dev;
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char firmware_version[16];
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std::string location;
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std::string name;
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unsigned int accessory_type;
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void Initialize();
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void SendPacket
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(
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unsigned char mode,
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bool direction,
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unsigned char color_idx,
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unsigned char speed,
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unsigned char color_count,
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unsigned char* color_data
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);
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};
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