Publish LumaOps source
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/*---------------------------------------------------------*\
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| RGBController_MadCatzCyborg.cpp |
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| RGB Controller for MadCatz Cyborg Gaming Light |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_MadCatzCyborg.h"
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/**--------------------------------------------------------*\
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@name MadCatz Cyborg Gaming Light
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@category Accessory
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectMadCatzCyborgControllers
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@comment The MadCatz Cyborg Gaming Light is an ambient lighting device.
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\*---------------------------------------------------------*/
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RGBController_MadCatzCyborg::RGBController_MadCatzCyborg(MadCatzCyborgController* controller_ptr)
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{
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controller = controller_ptr;
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name = "MadCatz Cyborg Gaming Light";
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vendor = "MadCatz";
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type = DEVICE_TYPE_ACCESSORY;
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description = "MadCatz Cyborg Gaming Light";
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location = controller->GetDeviceLocation();
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serial = controller->GetSerialString();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Direct.color_mode = MODE_COLORS_PER_LED;
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Direct.brightness_min = 0;
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Direct.brightness_max = 100;
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Direct.brightness = 100;
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modes.push_back(Direct);
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SetupZones();
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controller->SetIntensity(modes[active_mode].brightness);
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}
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RGBController_MadCatzCyborg::~RGBController_MadCatzCyborg()
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{
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delete controller;
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}
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void RGBController_MadCatzCyborg::SetupZones()
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{
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zone cyborg_zone;
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cyborg_zone.name = "Cyborg";
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cyborg_zone.type = ZONE_TYPE_SINGLE;
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cyborg_zone.leds_min = 1;
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cyborg_zone.leds_max = 1;
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cyborg_zone.leds_count = 1;
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cyborg_zone.matrix_map = NULL;
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zones.push_back(cyborg_zone);
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led cyborg_led;
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cyborg_led.name = "LED";
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leds.push_back(cyborg_led);
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SetupColors();
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}
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void RGBController_MadCatzCyborg::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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// Single LED device - nothing to resize
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}
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void RGBController_MadCatzCyborg::DeviceUpdateLEDs()
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{
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if(colors.size() > 0)
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{
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RGBColor color = colors[0];
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controller->SetLEDColor(RGBGetRValue(color), RGBGetGValue(color), RGBGetBValue(color));
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}
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}
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void RGBController_MadCatzCyborg::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_MadCatzCyborg::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_MadCatzCyborg::DeviceUpdateMode()
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{
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if(modes[active_mode].flags & MODE_FLAG_HAS_BRIGHTNESS)
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{
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controller->SetIntensity(modes[active_mode].brightness);
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}
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}
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