Publish LumaOps source
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/*---------------------------------------------------------*\
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| RGBController_MSIMonitor.cpp |
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| RGBController for MSI monitor (gaming controller) |
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| Andy Herbert 2026 June 1 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include <chrono>
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#include <thread>
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#include "RGBController_MSIMonitor.h"
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using namespace std::chrono_literals;
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/**------------------------------------------------------------------*\
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@name MSIMonitor
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@category Accessory
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@type USB
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@save :robot:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectMSIMonitorController
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@comment Developed with MSI MAG272CQR
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\*-------------------------------------------------------------------*/
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RGBController_MSIMonitor::RGBController_MSIMonitor(MSIMonitorController* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetNameString();
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vendor = "MSI";
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type = DEVICE_TYPE_MONITOR;
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description = "MSI Monitor (Gaming Controller)";
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location = controller->GetDeviceLocation();
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serial = controller->GetSerialString();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = MSI_MONITOR_STATIC_MODE_VALUE;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Static;
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Static.name = "Static";
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Static.value = MSI_MONITOR_STATIC_MODE_VALUE;
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Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Static.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Static);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = MSI_MONITOR_BREATHING_MODE_VALUE;
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Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Breathing);
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mode Flashing;
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Flashing.name = "Flashing";
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Flashing.value = MSI_MONITOR_FLASHING_MODE_VALUE;
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Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Flashing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Flashing);
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mode Lightning;
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Lightning.name = "Lightning";
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Lightning.value = MSI_MONITOR_LIGHTNING_MODE_VALUE;
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Lightning.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Lightning.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Lightning);
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mode Marquee;
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Marquee.name = "Marquee";
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Marquee.value = MSI_MONITOR_MARQUEE_MODE_VALUE;
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Marquee.flags = MODE_FLAG_AUTOMATIC_SAVE;
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Marquee.color_mode = MODE_COLORS_NONE;
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modes.push_back(Marquee);
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mode Meteor;
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Meteor.name = "Meteor";
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Meteor.value = MSI_MONITOR_METEOR_MODE_VALUE;
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Meteor.flags = MODE_FLAG_AUTOMATIC_SAVE;
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Meteor.color_mode = MODE_COLORS_NONE;
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modes.push_back(Meteor);
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mode Rainbow;
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Rainbow.name = "Rainbow";
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Rainbow.value = MSI_MONITOR_RAINBOW_MODE_VALUE;
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Rainbow.flags = MODE_FLAG_AUTOMATIC_SAVE;
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Rainbow.color_mode = MODE_COLORS_NONE;
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modes.push_back(Rainbow);
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mode Random;
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Random.name = "Random";
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Random.value = MSI_MONITOR_RANDOM_MODE_VALUE;
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Random.flags = MODE_FLAG_AUTOMATIC_SAVE;
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Random.color_mode = MODE_COLORS_RANDOM;
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modes.push_back(Random);
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mode Off;
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Off.name = "Off";
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Off.value = MSI_MONITOR_OFF_MODE_VALUE;
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Off.flags = MODE_FLAG_AUTOMATIC_SAVE;
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Off.color_mode = MODE_COLORS_NONE;
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modes.push_back(Off);
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SetupZones();
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}
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RGBController_MSIMonitor::~RGBController_MSIMonitor()
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{
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keepalive_thread_run = 0;
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keepalive_thread->join();
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delete keepalive_thread;
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delete controller;
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}
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void RGBController_MSIMonitor::SetupZones()
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{
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zone new_zone;
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new_zone.name = "Rear";
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new_zone.type = ZONE_TYPE_LINEAR;
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new_zone.leds_min = 9;
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new_zone.leds_max = 9;
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new_zone.leds_count = 9;
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new_zone.matrix_map = nullptr;
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zones.emplace_back(new_zone);
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for(unsigned int i = 0 ; i < 9; i ++)
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{
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led new_led;
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new_led.name = "LED " + std::to_string(i + 1);
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leds.push_back(new_led);
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}
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SetupColors();
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}
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void RGBController_MSIMonitor::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_MSIMonitor::DeviceUpdateLEDs()
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{
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last_update_time = std::chrono::steady_clock::now();
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controller->Set(modes[active_mode].value, colors, active_mode == 0 ? 0x00 : 0x01);
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}
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void RGBController_MSIMonitor::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_MSIMonitor::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_MSIMonitor::DeviceUpdateMode()
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{
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controller->Set(modes[active_mode].value, colors, 0x01);
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}
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