Publish LumaOps source
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/*---------------------------------------------------------*\
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| RGBController_MSIMonitor.cpp |
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| RGBController for MSI monitor (gaming controller) |
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| Andy Herbert 2026 June 1 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#pragma once
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#include <string>
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#include <hidapi.h>
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#include "RGBController.h"
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#define MSI_MONITOR_LEDS 9
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#define MSI_MONITOR_PACKET_SIZE 78
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enum
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{
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MSI_MONITOR_OFF_MODE_VALUE = 0x00,
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MSI_MONITOR_STATIC_MODE_VALUE = 0x01,
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MSI_MONITOR_BREATHING_MODE_VALUE = 0x02,
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MSI_MONITOR_FLASHING_MODE_VALUE = 0x03,
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MSI_MONITOR_LIGHTNING_MODE_VALUE = 0x05,
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MSI_MONITOR_MARQUEE_MODE_VALUE = 0x06,
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MSI_MONITOR_METEOR_MODE_VALUE = 0x08,
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MSI_MONITOR_RAINBOW_MODE_VALUE = 0x1A,
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MSI_MONITOR_RANDOM_MODE_VALUE = 0x1F
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};
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class MSIMonitorController
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{
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public:
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MSIMonitorController(hid_device *dev_handle, const hid_device_info &info, std::string dev_name);
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~MSIMonitorController();
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std::string GetDeviceLocation();
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std::string GetFirmwareVersion();
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std::string GetNameString();
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std::string GetSerialString();
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void Set(uint8_t mode_value, const std::vector<RGBColor> colors, uint8_t last_bit);
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private:
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hid_device *dev;
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std::string description;
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std::string location;
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std::string name;
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std::string version;
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};
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