Publish LumaOps source
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/*---------------------------------------------------------*\
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| RGBController_GigabyteRGBFusion.cpp |
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| RGBController for Gigabyte Aorus RGB Fusion SMBus |
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| motherboard |
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| Adam Honse (CalcProgrammer1) 11 Dec 2019 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_GigabyteRGBFusion.h"
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static const char* rgb_fusion_zone_names[] =
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{
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"Motherboard",
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"RGB Header"
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};
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/**------------------------------------------------------------------*\
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@name Gigabyte Fusion SMBus
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@category Motherboard
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@type I2C
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@save :x:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectGigabyteRGBFusionControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_RGBFusion::RGBController_RGBFusion(RGBFusionController* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetDeviceName();
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vendor = "Gigabyte";
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description = "RGB Fusion 1.0";
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location = controller->GetDeviceLocation();
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type = DEVICE_TYPE_MOTHERBOARD;
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mode Direct;
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Direct.name = "Direct";
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Direct.value = RGB_FUSION_MODE_STATIC;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = RGB_FUSION_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
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Breathing.speed_min = RGB_FUSION_SPEED_SLOW;
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Breathing.speed_max = RGB_FUSION_SPEED_FAST;
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Breathing.speed = RGB_FUSION_SPEED_NORMAL;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Breathing);
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mode Flashing;
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Flashing.name = "Flashing";
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Flashing.value = RGB_FUSION_MODE_FLASHING;
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Flashing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR;
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Flashing.speed_min = RGB_FUSION_SPEED_SLOW;
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Flashing.speed_max = RGB_FUSION_SPEED_FAST;
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Flashing.speed = RGB_FUSION_SPEED_NORMAL;
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Flashing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Flashing);
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SetupZones();
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// Initialize active mode
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active_mode = GetDeviceMode();
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}
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RGBController_RGBFusion::~RGBController_RGBFusion()
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{
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delete controller;
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}
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void RGBController_RGBFusion::SetupZones()
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{
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/*---------------------------------------------------------*\
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| Search through all LEDs and create zones for each channel |
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| type |
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\*---------------------------------------------------------*/
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for(unsigned int zone_idx = 0; zone_idx < controller->GetLEDCount(); zone_idx++)
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{
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zone* new_zone = new zone();
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/*---------------------------------------------------------*\
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| Set zone name to channel name |
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\*---------------------------------------------------------*/
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new_zone->name = rgb_fusion_zone_names[zone_idx];
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new_zone->leds_min = 1;
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new_zone->leds_max = 1;
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new_zone->leds_count = 1;
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new_zone->matrix_map = NULL;
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/*---------------------------------------------------------*\
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| Push new zone to zones vector |
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\*---------------------------------------------------------*/
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zones.push_back(*new_zone);
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}
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for(unsigned int led_idx = 0; led_idx < zones.size(); led_idx++)
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{
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led* new_led = new led();
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/*---------------------------------------------------------*\
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| Set LED name to channel name |
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\*---------------------------------------------------------*/
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new_led->name = rgb_fusion_zone_names[led_idx];
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/*---------------------------------------------------------*\
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| Push new LED to LEDs vector |
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\*---------------------------------------------------------*/
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leds.push_back(*new_led);
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}
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SetupColors();
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}
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void RGBController_RGBFusion::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_RGBFusion::DeviceUpdateLEDs()
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{
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for(unsigned int led = 0; led < (unsigned int)colors.size(); led++)
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{
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RGBColor color = colors[led];
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unsigned char red = RGBGetRValue(color);
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unsigned char grn = RGBGetGValue(color);
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unsigned char blu = RGBGetBValue(color);
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controller->SetLEDColor(led, red, grn, blu);
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}
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}
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void RGBController_RGBFusion::UpdateZoneLEDs(int zone)
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{
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RGBColor color = colors[zone];
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unsigned char red = RGBGetRValue(color);
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unsigned char grn = RGBGetGValue(color);
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unsigned char blu = RGBGetBValue(color);
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controller->SetLEDColor(zone, red, grn, blu);
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}
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void RGBController_RGBFusion::UpdateSingleLED(int led)
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{
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UpdateZoneLEDs(led);
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}
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int RGBController_RGBFusion::GetDeviceMode()
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{
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int dev_mode = controller->GetMode();
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for(int mode = 0; mode < (int)modes.size(); mode++)
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{
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if(modes[mode].value == dev_mode)
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{
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return(mode);
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}
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}
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return(0);
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}
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void RGBController_RGBFusion::DeviceUpdateMode()
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{
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controller->SetMode(modes[active_mode].value, modes[active_mode].speed);
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}
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