Publish LumaOps source
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/*---------------------------------------------------------*\
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| RGBController_GainwardGPUv2.cpp |
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| RGBController for Gainward v2 GPU |
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| KundaPanda 04 Jan 2021 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_GainwardGPUv2.h"
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/**------------------------------------------------------------------*\
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@name Gainward GPU v2
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@category GPU
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@type I2C
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@save :x:
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@direct :x:
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@effects :white_check_mark:
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@detectors DetectGainwardGPUControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_GainwardGPUv2::RGBController_GainwardGPUv2(GainwardGPUv2Controller* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetDeviceName();
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vendor = "Gainward";
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type = DEVICE_TYPE_GPU;
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description = "Gainward GPU V2 Device";
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location = controller->GetDeviceLocation();
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mode Static;
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Static.name = "Static";
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Static.value = GAINWARD_V2_MODE_STATIC;
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Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Static.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Static);
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mode Breathe;
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Breathe.name = "Breathing";
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Breathe.value = GAINWARD_V2_MODE_STATIC;
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Breathe.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
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Breathe.speed_max = 0x000a;
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Breathe.speed_min = 0x1324;
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Breathe.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathe.colors_min = 2;
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Breathe.colors_max = 2;
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Breathe.colors.resize(2);
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modes.push_back(Breathe);
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mode RainbowWave;
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RainbowWave.name = "Rainbow Wave";
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RainbowWave.value = GAINWARD_V2_MODE_CYCLE;
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RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
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RainbowWave.speed_max = 0x0;
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RainbowWave.speed_min = 0xF;
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RainbowWave.color_mode = MODE_COLORS_NONE;
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modes.push_back(RainbowWave);
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mode Strobe;
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Strobe.name = "Strobe";
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Strobe.value = GAINWARD_V2_MODE_STROBE;
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Strobe.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Strobe.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Strobe.colors_min = 1;
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Strobe.colors_max = 1;
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Strobe.colors.resize(1);
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Strobe.speed_max = 0x0;
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Strobe.speed_min = 0xF;
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modes.push_back(Strobe);
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SetupZones();
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/*-------------------------*\
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| Initialize active mode |
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\*-------------------------*/
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active_mode = 0;
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}
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RGBController_GainwardGPUv2::~RGBController_GainwardGPUv2()
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{
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delete controller;
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}
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void RGBController_GainwardGPUv2::SetupZones()
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{
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/*---------------------------------------------------------*\
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| Set up zone |
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\*---------------------------------------------------------*/
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zone gainward_gpu_zone;
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gainward_gpu_zone.name = "GPU";
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gainward_gpu_zone.type = ZONE_TYPE_SINGLE;
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gainward_gpu_zone.leds_min = 1;
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gainward_gpu_zone.leds_max = 1;
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gainward_gpu_zone.leds_count = 1;
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gainward_gpu_zone.matrix_map = NULL;
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zones.push_back(gainward_gpu_zone);
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/*---------------------------------------------------------*\
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| Set up LED |
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\*---------------------------------------------------------*/
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led gainward_gpu_led;
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gainward_gpu_led.name = "GPU";
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leds.push_back(gainward_gpu_led);
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SetupColors();
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/*---------------------------------------------------------*\
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| Initialize color |
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\*---------------------------------------------------------*/
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unsigned char red = controller->GetLEDRed();
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unsigned char grn = controller->GetLEDGreen();
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unsigned char blu = controller->GetLEDBlue();
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colors[0] = ToRGBColor(red, grn, blu);
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}
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void RGBController_GainwardGPUv2::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_GainwardGPUv2::DeviceUpdateLEDs()
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{
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for(unsigned int color : colors)
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{
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unsigned char red = RGBGetRValue(color);
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unsigned char grn = RGBGetGValue(color);
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unsigned char blu = RGBGetBValue(color);
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controller->SetLEDColors(red, grn, blu);
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controller->SetMode(GAINWARD_V2_MODE_STATIC, 0x2);
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}
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}
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void RGBController_GainwardGPUv2::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_GainwardGPUv2::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_GainwardGPUv2::DeviceUpdateMode()
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{
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mode current_mode = modes[(unsigned int)active_mode];
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switch (active_mode)
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{
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case 1:
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{
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controller->SetBreathingSpeed(current_mode.speed);
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unsigned char r1 = RGBGetRValue(current_mode.colors[0]);
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unsigned char g1 = RGBGetGValue(current_mode.colors[0]);
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unsigned char b1 = RGBGetBValue(current_mode.colors[0]);
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controller->SetLEDColors(r1, g1, b1);
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unsigned char r2 = RGBGetRValue(current_mode.colors[1]);
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unsigned char g2 = RGBGetGValue(current_mode.colors[1]);
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unsigned char b2 = RGBGetBValue(current_mode.colors[1]);
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controller->SetLEDColors(r2, g2, b2, GAINWARD_V2_COLOR_REGISTER_SECONDARY);
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controller->SetMode(GAINWARD_V2_MODE_STATIC, 0x2, GAINWARD_V2_STATIC_BREATHING);
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}
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break;
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/*---------------------------------------------*\
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| Case 3 intentionally falls through to case 2 |
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\*---------------------------------------------*/
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case 3:
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{
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unsigned char r = RGBGetRValue(current_mode.colors[0]);
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unsigned char g = RGBGetGValue(current_mode.colors[0]);
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unsigned char b = RGBGetBValue(current_mode.colors[0]);
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controller->SetLEDColors(r, g, b, GAINWARD_V2_COLOR_REGISTER_TERTIARY);
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}
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case 2:
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controller->SetMode((unsigned char)(current_mode.value), (unsigned char)(current_mode.speed));
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controller->SetDirection(current_mode.direction);
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break;
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default:
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controller->SetMode((unsigned char)(current_mode.value), (unsigned char)(current_mode.speed));
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break;
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}
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}
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