Publish LumaOps source
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/*---------------------------------------------------------*\
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| EVGAGPUv1Controller.h |
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| Driver for EVGA V1 (Pascal) GPU |
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| Adam Honse (CalcProgrammer1) 11 Sep 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#pragma once
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#include <string>
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#include "i2c_smbus.h"
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typedef unsigned char evga_dev_id;
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#define EVGAGPUV1_CONTROLLER_NAME "EVGAv1"
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enum
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{
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EVGA_GPU_V1_REG_MODE = 0x0C,
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EVGA_GPU_V1_REG_RED = 0x09,
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EVGA_GPU_V1_REG_GREEN = 0x0A,
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EVGA_GPU_V1_REG_BLUE = 0x0B,
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};
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enum
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{
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EVGA_GPU_V1_MODE_OFF = 0x00,
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EVGA_GPU_V1_MODE_CUSTOM = 0x01,
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EVGA_GPU_V1_MODE_RAINBOW = 0x02,
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EVGA_GPU_V1_MODE_BREATHING = 0x05,
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};
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class EVGAGPUv1Controller
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{
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public:
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EVGAGPUv1Controller(i2c_smbus_interface* bus, evga_dev_id dev, std::string dev_name);
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~EVGAGPUv1Controller();
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std::string GetDeviceLocation();
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std::string GetDeviceName();
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unsigned char GetMode();
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unsigned char GetRed();
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unsigned char GetGreen();
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unsigned char GetBlue();
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void SetColor(unsigned char red, unsigned char green, unsigned char blue);
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void SetMode(unsigned char mode);
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void SaveSettings();
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private:
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i2c_smbus_interface* bus;
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evga_dev_id dev;
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std::string name;
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};
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