Publish LumaOps source

This commit is contained in:
LumaOps release export
2026-09-03 01:18:36 +02:00
commit 7f1c0e5f71
2363 changed files with 501543 additions and 0 deletions
@@ -0,0 +1,76 @@
/*---------------------------------------------------------*\
| EVGAGPUv1Controller.cpp |
| |
| Driver for EVGA V1 (Pascal) GPU |
| |
| Adam Honse (CalcProgrammer1) 11 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "EVGAGPUv1Controller.h"
EVGAGPUv1Controller::EVGAGPUv1Controller(i2c_smbus_interface* bus, evga_dev_id dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
EVGAGPUv1Controller::~EVGAGPUv1Controller()
{
}
std::string EVGAGPUv1Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
std::string EVGAGPUv1Controller::GetDeviceName()
{
return(name);
}
unsigned char EVGAGPUv1Controller::GetMode()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_MODE));
}
unsigned char EVGAGPUv1Controller::GetRed()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_RED));
}
unsigned char EVGAGPUv1Controller::GetGreen()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_GREEN));
}
unsigned char EVGAGPUv1Controller::GetBlue()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V1_REG_BLUE));
}
void EVGAGPUv1Controller::SetColor(unsigned char red, unsigned char green, unsigned char blue)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_RED, red);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_GREEN, green);
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_BLUE, blue);
}
void EVGAGPUv1Controller::SetMode(unsigned char mode)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V1_REG_MODE, mode);
}
void EVGAGPUv1Controller::SaveSettings()
{
bus->i2c_smbus_write_byte_data(dev, 0x23, 0xE5);
}
@@ -0,0 +1,59 @@
/*---------------------------------------------------------*\
| EVGAGPUv1Controller.h |
| |
| Driver for EVGA V1 (Pascal) GPU |
| |
| Adam Honse (CalcProgrammer1) 11 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include "i2c_smbus.h"
typedef unsigned char evga_dev_id;
#define EVGAGPUV1_CONTROLLER_NAME "EVGAv1"
enum
{
EVGA_GPU_V1_REG_MODE = 0x0C,
EVGA_GPU_V1_REG_RED = 0x09,
EVGA_GPU_V1_REG_GREEN = 0x0A,
EVGA_GPU_V1_REG_BLUE = 0x0B,
};
enum
{
EVGA_GPU_V1_MODE_OFF = 0x00,
EVGA_GPU_V1_MODE_CUSTOM = 0x01,
EVGA_GPU_V1_MODE_RAINBOW = 0x02,
EVGA_GPU_V1_MODE_BREATHING = 0x05,
};
class EVGAGPUv1Controller
{
public:
EVGAGPUv1Controller(i2c_smbus_interface* bus, evga_dev_id dev, std::string dev_name);
~EVGAGPUv1Controller();
std::string GetDeviceLocation();
std::string GetDeviceName();
unsigned char GetMode();
unsigned char GetRed();
unsigned char GetGreen();
unsigned char GetBlue();
void SetColor(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
void SaveSettings();
private:
i2c_smbus_interface* bus;
evga_dev_id dev;
std::string name;
};
@@ -0,0 +1,45 @@
/*---------------------------------------------------------*\
| EVGAGPUv1ControllerDetect.cpp |
| |
| Detector for EVGA V1 (Pascal) GPU |
| |
| Adam Honse (CalcProgrammer1) 11 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "EVGAGPUv1Controller.h"
#include "LogManager.h"
#include "RGBController_EVGAGPUv1.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
/******************************************************************************************\
* *
* DetectEVGAGPUControllers *
* *
* Detect EVGA Pascal GPU controllers on the enumerated I2C busses at address 0x49. *
* *
* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
* dev - I2C address of EVGA GPU device *
* *
\******************************************************************************************/
void DetectEVGAPascalGPUControllers(i2c_smbus_interface* bus, uint8_t address, const std::string& name)
{
if(bus->port_id == 1)
{
EVGAGPUv1Controller* controller = new EVGAGPUv1Controller(bus, address, name);
RGBController_EVGAGPUv1* rgb_controller = new RGBController_EVGAGPUv1(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectEVGAPascalGPUControllers() */
REGISTER_I2C_PCI_DETECTOR("EVGA GeForce GTX 1070 FTW DT Gaming", DetectEVGAPascalGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_DT_GAMING_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("EVGA GeForce GTX 1070 FTW", DetectEVGAPascalGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("EVGA GeForce GTX 1070 FTW HYBRID", DetectEVGAPascalGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070_DEV, EVGA_SUB_VEN, EVGA_GTX1070_FTW_HYBRID_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("EVGA GeForce GTX 1070 Ti FTW2", DetectEVGAPascalGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, EVGA_SUB_VEN, EVGA_GTX1070TI_FTW2_SUB_DEV, 0x49);
REGISTER_I2C_PCI_DETECTOR("EVGA GeForce GTX 1080 FTW", DetectEVGAPascalGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080_DEV, EVGA_SUB_VEN, EVGA_GTX1080_FTW_SUB_DEV, 0x49);
@@ -0,0 +1,154 @@
/*---------------------------------------------------------*\
| RGBController_EVGAGPUv1.cpp |
| |
| RGBController for EVGA V1 (Pascal) GPU |
| |
| Adam Honse (CalcProgrammer1) 11 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_EVGAGPUv1.h"
/**------------------------------------------------------------------*\
@name EVGA RGB v1 GPU
@category GPU
@type I2C
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectEVGAGPUControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_EVGAGPUv1::RGBController_EVGAGPUv1(EVGAGPUv1Controller* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "EVGA";
description = "EVGA RGB v1 GPU Device";
location = controller->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = EVGA_GPU_V1_MODE_OFF;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_GPU_V1_MODE_CUSTOM;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = EVGA_GPU_V1_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_MANUAL_SAVE;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = EVGA_GPU_V1_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
SetupZones();
// Initialize active mode and stored color
unsigned char raw_active_mode = controller->GetMode();
active_mode = 0;
for(unsigned int i = 0; i < modes.size(); i++)
{
if (modes[i].value == raw_active_mode)
{
active_mode = i;
break;
}
}
unsigned char r = controller->GetRed();
unsigned char g = controller->GetGreen();
unsigned char b = controller->GetBlue();
RGBColor color = ToRGBColor(r, g, b);
colors[0] = color;
}
RGBController_EVGAGPUv1::~RGBController_EVGAGPUv1()
{
delete controller;
}
void RGBController_EVGAGPUv1::SetupZones()
{
/*---------------------------------------------------------*\
| This device only has one LED, so create a single zone and |
| LED for it |
\*---------------------------------------------------------*/
zone* new_zone = new zone();
led* new_led = new led();
new_zone->name = "GPU Zone";
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
new_led->name = "GPU LED";
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
zones.push_back(*new_zone);
SetupColors();
}
void RGBController_EVGAGPUv1::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVGAGPUv1::DeviceUpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
controller->SetColor(red, grn, blu);
}
void RGBController_EVGAGPUv1::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv1::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv1::DeviceUpdateMode()
{
controller->SetMode((unsigned char)modes[(unsigned int)active_mode].value);
}
void RGBController_EVGAGPUv1::DeviceSaveMode()
{
controller->SaveSettings();
}
@@ -0,0 +1,36 @@
/*---------------------------------------------------------*\
| RGBController_EVGAGPUv1.h |
| |
| RGBController for EVGA V1 (Pascal) GPU |
| |
| Adam Honse (CalcProgrammer1) 11 Sep 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "EVGAGPUv1Controller.h"
class RGBController_EVGAGPUv1 : public RGBController
{
public:
RGBController_EVGAGPUv1(EVGAGPUv1Controller* controller_ptr);
~RGBController_EVGAGPUv1();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();
private:
EVGAGPUv1Controller* controller;
};