Publish LumaOps source

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LumaOps release export
2026-09-03 01:18:36 +02:00
commit 7f1c0e5f71
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/*---------------------------------------------------------*\
| RGBController_AsusAuraKeyboard.h |
| |
| RGBController for ASUS Aura keyboard |
| |
| Adam Honse (CalcProgrammer1) 19 Mar 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraKeyboardController.h"
enum AuraKeyboardMappingLayoutType
{
FLARE_LAYOUT,
SCOPE_LAYOUT,
SCOPE_RX_LAYOUT,
SCOPE_TKL_LAYOUT,
FALCHION_LAYOUT,
};
typedef struct
{
const char* name;
unsigned char idx;
} aura_keyboard_led;
typedef struct
{
const char* name;
const zone_type type;
const unsigned int size;
matrix_map_type* matrix;
} led_zone;
class RGBController_AuraKeyboard : public RGBController
{
public:
RGBController_AuraKeyboard(AuraKeyboardController* controller_ptr, AuraKeyboardMappingLayoutType keyboard_layout);
~RGBController_AuraKeyboard();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
private:
AuraKeyboardController* controller;
AuraKeyboardMappingLayoutType layout;
};