Publish LumaOps source

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LumaOps release export
2026-09-03 01:18:36 +02:00
commit 7f1c0e5f71
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/*---------------------------------------------------------*\
| AsusAuraHeadsetStandController.cpp |
| |
| Driver for ASUS Aura headset stand |
| |
| Mola19 06 Apr 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <cstring>
#include "AsusAuraHeadsetStandController.h"
#include "StringUtils.h"
AuraHeadsetStandController::AuraHeadsetStandController(hid_device* dev_handle, const char* path, std::string dev_name)
{
dev = dev_handle;
location = path;
name = dev_name;
}
AuraHeadsetStandController::~AuraHeadsetStandController()
{
hid_close(dev);
}
std::string AuraHeadsetStandController::GetDeviceLocation()
{
return("HID: " + location);
}
std::string AuraHeadsetStandController::GetName()
{
return(name);
}
std::string AuraHeadsetStandController::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
return(StringUtils::wstring_to_string(serial_string));
}
std::string AuraHeadsetStandController::GetVersion()
{
unsigned char usb_buf[65];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x12;
usb_buf[0x02] = 0x00;
hid_write(dev, usb_buf, 65);
unsigned char usb_buf_out[65];
hid_read(dev, usb_buf_out, 65);
char version[5];
snprintf(version, 5, "%04X", (usb_buf_out[6] << 8) | usb_buf_out[7]);
return std::string(version);
}
void AuraHeadsetStandController::UpdateLeds
(
std::vector<RGBColor> colors
)
{
unsigned char usb_buf_0[365];
memset(usb_buf_0, 0x00, sizeof(usb_buf_0));
usb_buf_0[0x00] = 0x00;
usb_buf_0[0x01] = 0xC0;
usb_buf_0[0x02] = 0x81;
usb_buf_0[0x03] = 0x00;
usb_buf_0[0x04] = 0x00;
for(unsigned int i = 0; i < 60; i += 4)
{
usb_buf_0[5 + i] = 0x00;
usb_buf_0[6 + i] = RGBGetRValue(colors[i / 4]);
usb_buf_0[7 + i] = RGBGetGValue(colors[i / 4]);
usb_buf_0[8 + i] = RGBGetBValue(colors[i / 4]);
}
hid_write(dev, usb_buf_0, 65);
unsigned char usb_buf_1[65];
memset(usb_buf_1, 0x00, sizeof(usb_buf_1));
usb_buf_1[0x00] = 0x00;
usb_buf_1[0x01] = 0xC0;
usb_buf_1[0x02] = 0x81;
usb_buf_1[0x03] = 0x01;
usb_buf_1[0x04] = 0x00;
for(unsigned int i = 0; i < 12; i += 4)
{
usb_buf_1[5 + i] = 0x00;
usb_buf_1[6 + i] = RGBGetRValue(colors[(i / 4) + 15]);
usb_buf_1[7 + i] = RGBGetGValue(colors[(i / 4) + 15]);
usb_buf_1[8 + i] = RGBGetBValue(colors[(i / 4) + 15]);
}
hid_write(dev, usb_buf_1, 65);
}
void AuraHeadsetStandController::UpdateDevice
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu,
unsigned char speed,
unsigned char brightness
)
{
unsigned char usb_buf[65];
memset(usb_buf, 0x00, sizeof(usb_buf));
usb_buf[0x00] = 0x00;
usb_buf[0x01] = 0x51;
usb_buf[0x02] = 0x28;
usb_buf[0x03] = 0x00;
usb_buf[0x04] = 0x00;
usb_buf[0x05] = mode;
usb_buf[0x06] = speed;
usb_buf[0x07] = brightness;
usb_buf[0x08] = 0x00;
usb_buf[0x09] = 0x00;
usb_buf[0x0a] = red;
usb_buf[0x0b] = grn;
usb_buf[0x0c] = blu;
hid_write(dev, usb_buf, 65);
}
void AuraHeadsetStandController::SaveMode()
{
unsigned char usb_save_buf[65];
memset(usb_save_buf, 0x00, sizeof(usb_save_buf));
usb_save_buf[0x00] = 0x00;
usb_save_buf[0x01] = 0x50;
usb_save_buf[0x02] = 0x55;
hid_write(dev, usb_save_buf, 65);
}
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/*---------------------------------------------------------*\
| AsusAuraHeadsetStandController.h |
| |
| Driver for ASUS Aura headset stand |
| |
| Mola19 06 Apr 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <hidapi.h>
#include "RGBController.h"
enum
{
AURA_HEADSET_STAND_ZONE_UNDERGLOW = 0,
AURA_HEADSET_STAND_ZONE_LOGO = 1
};
enum
{
AURA_HEADSET_STAND_MODE_DIRECT = 0,
AURA_HEADSET_STAND_MODE_STATIC = 1,
AURA_HEADSET_STAND_MODE_BREATHING = 2,
AURA_HEADSET_STAND_MODE_STROBING = 3,
AURA_HEADSET_STAND_MODE_COLOR_CYCLE = 4,
AURA_HEADSET_STAND_MODE_RAINBOW = 5
};
class AuraHeadsetStandController
{
public:
AuraHeadsetStandController(hid_device* dev_handle, const char* path, std::string dev_name);
virtual ~AuraHeadsetStandController();
std::string GetDeviceLocation();
std::string GetName();
std::string GetSerialString();
std::string GetVersion();
void UpdateLeds
(
std::vector<RGBColor> colors
);
void UpdateDevice
(
unsigned char mode,
unsigned char red,
unsigned char grn,
unsigned char blu,
unsigned char speed,
unsigned char brightness
);
void SaveMode();
private:
hid_device* dev;
std::string location;
std::string name;
};
@@ -0,0 +1,211 @@
/*---------------------------------------------------------*\
| RGBController_AsusAuraHeadsetStand.cpp |
| |
| RGBController for ASUS Aura headset stand |
| |
| Mola19 06 Apr 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_AsusAuraHeadsetStand.h"
/**------------------------------------------------------------------*\
@name Asus Aura Headset Stand
@category HeadsetStand
@type USB
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectAsusAuraUSBHeadsetStand
@comment
\*-------------------------------------------------------------------*/
RGBController_AuraHeadsetStand::RGBController_AuraHeadsetStand(AuraHeadsetStandController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetName();
vendor = "ASUS";
type = DEVICE_TYPE_HEADSET_STAND;
description = "ASUS Aura Headset Stand Device";
version = controller->GetVersion();
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_HEADSET_STAND_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = AURA_HEADSET_STAND_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Static.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Static.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Static.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_HEADSET_STAND_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
Breathing.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
Breathing.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
Breathing.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Breathing.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Breathing.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Strobing;
Strobing.name = "Flashing";
Strobing.value = AURA_HEADSET_STAND_MODE_STROBING;
Strobing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Strobing.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Strobing.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Strobing.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
Strobing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobing.colors_min = 1;
Strobing.colors_max = 1;
Strobing.colors.resize(1);
modes.push_back(Strobing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = AURA_HEADSET_STAND_MODE_COLOR_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
SpectrumCycle.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
SpectrumCycle.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
SpectrumCycle.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
SpectrumCycle.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
SpectrumCycle.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
SpectrumCycle.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow Wave";
Rainbow.value = AURA_HEADSET_STAND_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_MANUAL_SAVE;
Rainbow.speed_min = AURA_HEADSETSTAND_SPEED_MIN;
Rainbow.speed_max = AURA_HEADSETSTAND_SPEED_MAX;
Rainbow.speed = AURA_HEADSETSTAND_SPEED_DEFAULT;
Rainbow.brightness_min = AURA_HEADSETSTAND_BRIGHTNESS_MIN;
Rainbow.brightness_max = AURA_HEADSETSTAND_BRIGHTNESS_MAX;
Rainbow.brightness = AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT;
modes.push_back(Rainbow);
SetupZones();
}
RGBController_AuraHeadsetStand::~RGBController_AuraHeadsetStand()
{
delete controller;
}
void RGBController_AuraHeadsetStand::SetupZones()
{
zone underglow_zone;
underglow_zone.name = "Underglow";
underglow_zone.type = ZONE_TYPE_LINEAR;
underglow_zone.leds_min = 17;
underglow_zone.leds_max = 17;
underglow_zone.leds_count = 17;
underglow_zone.matrix_map = NULL;
zones.push_back(underglow_zone);
for(unsigned int i = 0; i < 17; i++)
{
led underglow_led;
underglow_led.name = "Underglow LED " + std::to_string(i);
leds.push_back(underglow_led);
}
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
led logo_led;
logo_led.name = "Logo LED";
leds.push_back(logo_led);
SetupColors();
}
void RGBController_AuraHeadsetStand::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraHeadsetStand::DeviceUpdateLEDs()
{
controller->UpdateLeds(std::vector<RGBColor>(colors));
}
void RGBController_AuraHeadsetStand::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraHeadsetStand::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraHeadsetStand::DeviceUpdateMode()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
switch(modes[active_mode].value)
{
case 0:
controller->UpdateLeds(std::vector<RGBColor>(colors));
break;
case 1:
case 2:
case 3:
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
controller->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, modes[active_mode].brightness);
break;
case 4:
case 5:
controller->UpdateDevice(modes[active_mode].value, red, grn, blu, modes[active_mode].speed, modes[active_mode].brightness);
break;
}
}
void RGBController_AuraHeadsetStand::DeviceSaveMode()
{
DeviceUpdateMode();
controller->SaveMode();
}
@@ -0,0 +1,46 @@
/*---------------------------------------------------------*\
| RGBController_AsusAuraHeadsetStand.h |
| |
| RGBController for ASUS Aura headset stand |
| |
| Mola19 06 Apr 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraHeadsetStandController.h"
enum
{
AURA_HEADSETSTAND_BRIGHTNESS_MIN = 0,
AURA_HEADSETSTAND_BRIGHTNESS_MAX = 4,
AURA_HEADSETSTAND_BRIGHTNESS_DEFAULT = 4,
AURA_HEADSETSTAND_SPEED_MIN = 0,
AURA_HEADSETSTAND_SPEED_MAX = 255,
AURA_HEADSETSTAND_SPEED_DEFAULT = 127,
};
class RGBController_AuraHeadsetStand : public RGBController
{
public:
RGBController_AuraHeadsetStand(AuraHeadsetStandController* controller_ptr);
~RGBController_AuraHeadsetStand();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();
private:
AuraHeadsetStandController* controller;
};