Publish LumaOps source

This commit is contained in:
LumaOps release export
2026-09-03 01:18:36 +02:00
commit 7f1c0e5f71
2363 changed files with 501543 additions and 0 deletions
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/*---------------------------------------------------------*\
| AsusAuraGPUController.cpp |
| |
| Driver for ASUS Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14 Feb 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <cstring>
#include "AsusAuraGPUController.h"
#include "pci_ids.h"
AuraGPUController::AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
AuraGPUController::~AuraGPUController()
{
}
std::string AuraGPUController::GetDeviceName()
{
return(name);
}
std::string AuraGPUController::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return(return_string);
}
unsigned char AuraGPUController::GetLEDRed()
{
return(AuraGPURegisterRead(AURA_GPU_REG_RED));
}
unsigned char AuraGPUController::GetLEDGreen()
{
return(AuraGPURegisterRead(AURA_GPU_REG_GREEN));
}
unsigned char AuraGPUController::GetLEDBlue()
{
return(AuraGPURegisterRead(AURA_GPU_REG_BLUE));
}
void AuraGPUController::SetLEDColors(unsigned char red, unsigned char green, unsigned char blue)
{
AuraGPURegisterWrite(AURA_GPU_REG_RED, red);
AuraGPURegisterWrite(AURA_GPU_REG_GREEN, green);
AuraGPURegisterWrite(AURA_GPU_REG_BLUE, blue);
}
void AuraGPUController::SetMode(unsigned char mode)
{
AuraGPURegisterWrite(AURA_GPU_REG_MODE, mode);
}
unsigned char AuraGPUController::AuraGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void AuraGPUController::AuraGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}
bool AuraGPUController::SaveOnlyApplies()
{
switch (bus->pci_subsystem_device)
{
case ASUS_VEGA64_STRIX:
return false;
}
// Behavior on other GPU models is unknown and needs to be tested.
// Assume the safest option to prevent damaage from excessive writes.
return false;
}
void AuraGPUController::Save()
{
AuraGPURegisterWrite(AURA_GPU_REG_APPLY, AURA_GPU_APPLY_VAL);
}
@@ -0,0 +1,68 @@
/*---------------------------------------------------------*\
| AsusAuraGPUController.h |
| |
| Driver for ASUS Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14 Feb 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include "i2c_smbus.h"
typedef unsigned char aura_gpu_dev_id;
#define AURA_GPU_MAGIC_VAL 0x1589 /* This magic value is present in all Aura GPU controllers */
#define AURA_GPU_APPLY_VAL 0x01 /* Value for Apply Changes Register */
enum
{
AURA_GPU_REG_RED = 0x04, /* AURA GPU RED Register */
AURA_GPU_REG_GREEN = 0x05, /* AURA GPU GREEN Register */
AURA_GPU_REG_BLUE = 0x06, /* AURA GPU BLUE Register */
AURA_GPU_REG_MODE = 0x07, /* AURA GPU Mode Selection Register */
AURA_GPU_REG_SYNC = 0x0C, /* AURA GPU "Sync" Register */
AURA_GPU_REG_APPLY = 0x0E, /* AURA GPU Save or Apply Register */
};
enum
{
AURA_GPU_MODE_OFF = 0, /* OFF mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_MODE_STATIC = 1, /* Static color mode */
AURA_GPU_MODE_BREATHING = 2, /* Breathing effect mode */
AURA_GPU_MODE_FLASHING = 3, /* Flashing effect mode */
AURA_GPU_MODE_SPECTRUM_CYCLE = 4, /* Spectrum Cycle mode */
AURA_GPU_MODE_DIRECT = 5, /* Direct mode (not a real Mode! Doesn't do anything!) */
AURA_GPU_NUMBER_MODES
};
class AuraGPUController
{
public:
AuraGPUController(i2c_smbus_interface* bus, aura_gpu_dev_id, std::string dev_name);
~AuraGPUController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned char GetLEDRed();
unsigned char GetLEDGreen();
unsigned char GetLEDBlue();
void SetLEDColors(unsigned char red, unsigned char green, unsigned char blue);
void SetMode(unsigned char mode);
void Save();
unsigned char AuraGPURegisterRead(unsigned char reg);
void AuraGPURegisterWrite(unsigned char reg, unsigned char val);
bool SaveOnlyApplies();
bool direct = false; // Temporary solution to check if we are in "Direct" mode
private:
i2c_smbus_interface * bus;
aura_gpu_dev_id dev;
std::string name;
};
@@ -0,0 +1,154 @@
/*---------------------------------------------------------*\
| AsusAuraGPUControllerDetect.cpp |
| |
| Detector for ASUS Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14 Feb 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "AsusAuraGPUController.h"
#include "LogManager.h"
#include "RGBController_AsusAuraGPU.h"
#include "i2c_amd_gpu.h"
#include "i2c_smbus.h"
#include "pci_ids.h"
#define ASUSGPU_CONTROLLER_NAME "ASUS Aura GPU"
/******************************************************************************************\
* *
* TestForAuraGPUController *
* *
* Tests the given address to see if an Aura GPU controller exists there. *
* *
\******************************************************************************************/
bool TestForAsusAuraGPUController(i2c_smbus_interface* bus, unsigned char address)
{
if(bus->pci_vendor == AMD_GPU_VEN && !is_amd_gpu_i2c_bus(bus))
{
return false;
}
bool pass = false;
unsigned char aura_gpu_magic_high = bus->i2c_smbus_read_byte_data(address, 0x20); // High Byte of magic (0x15)
unsigned char aura_gpu_magic_low = bus->i2c_smbus_read_byte_data(address, 0x21); // Low Byte of magic (0x89)
LOG_DEBUG("[%s] Test GPU expect: 0x1589 received: 0x%02X%02X", ASUSGPU_CONTROLLER_NAME, aura_gpu_magic_high, aura_gpu_magic_low);
if((aura_gpu_magic_high << 8) + aura_gpu_magic_low == AURA_GPU_MAGIC_VAL)
{
pass = true;
}
return(pass);
} /* TestForAuraGPUController() */
/******************************************************************************************\
* *
* DetectAuraGPUControllers *
* *
* Detect Aura GPU controllers on the enumerated I2C busses. *
* *
\******************************************************************************************/
void DetectAsusAuraGPUControllers(i2c_smbus_interface* bus, uint8_t i2c_addr, const std::string& name)
{
if(TestForAsusAuraGPUController(bus, i2c_addr))
{
AuraGPUController* controller = new AuraGPUController(bus, i2c_addr, name);
RGBController_AuraGPU* rgb_controller = new RGBController_AuraGPU(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectAsusAuraGPUControllers() */
/*-----------------------------------------*\
| Nvidia GPUs |
\*-----------------------------------------*/
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1050 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1050_DEV, ASUS_SUB_VEN, ASUS_GTX1050_STRIX_O2G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1050 Ti Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1050TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1050TI_4G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1050 Ti Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1050TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1050TI_O4G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1050 Ti Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1050TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1050TI_O4G_GAMING_2, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1060 Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1060_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1060_6G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1060 Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1060_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1060, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1060 Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1060_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1060_865B, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1070 Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1070_8G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1070 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1070_O8G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1070 OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1070_OC, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1070 Ti Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1070TI_8G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1070 A8G Ti Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1070TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1070TI_A8G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_GTX1080_STRIX, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_A8G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_O8G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 Gaming OC 11Gbps", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080_O8G_11GBPS, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 Ti Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 Ti Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_11G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 Ti Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_O11G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1080 Ti Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1080TI_O11G_GAMING_A02, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG Poseidon GeForce GTX 1080 Ti", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_POSEIDON_GTX1080TI, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1650 SUPER A4G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1650S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1650S_A4G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1650 SUPER Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1650S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1650S_OC, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1660 SUPER Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1660S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1660S_O6G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1660 SUPER Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1660S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_GTX1660S_6G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce GTX 1660 Ti Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_GTX1660TI_DEV, ASUS_SUB_VEN, ASUS_ROG_GTX1660TI_OC, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_6G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_O6G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_O6G_GAMING_86D2, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 EVO Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_EVO_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 EVO V2 Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060_TU106_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_06G_EVO_V2_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 EVO Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060_TU104_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060_O6G_EVO_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 SUPER Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 SUPER A8G EVO Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_A8G_EVO_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 SUPER Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_O8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 SUPER Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_8G_GAMING_8702, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 SUPER A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_A8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2060 SUPER A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2060S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2060S_A8G_GAMING_86FD, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070_A8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070_O8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 SUPER A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_A8G_GAMING_86FF, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 SUPER A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_A8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 SUPER A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_A8G_GAMING_8706, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 SUPER Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_O8G_GAMING_8729, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 SUPER Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_8G_GAMING_8707, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2070 SUPER Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2070S_OC_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2070S_O8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080_8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080_O8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 V2 Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080_O8G_V2_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 SUPER A8G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080S_A8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 SUPER Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080S_O8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 SUPER White OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080S_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080S_O8G_WHITE, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 Ti Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080TI_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080TI_11G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 Ti Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080TI_11G_GAMING_866C, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 Ti A11G Gaming", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080TI_A11G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX GeForce RTX 2080 Ti Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX2080TI_A_DEV, ASUS_SUB_VEN, ASUS_ROG_STRIX_RTX2080TI_O11G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS TUF GeForce RTX 3060 Ti Gaming OC", DetectAsusAuraGPUControllers, NVIDIA_VEN, NVIDIA_RTX3060TI_LHR_DEV, ASUS_SUB_VEN, ASUS_TUF_RTX_3060TI_O8G_OC, 0x2A);
/*-----------------------------------------*\
| AMD GPUs |
\*-----------------------------------------*/
REGISTER_I2C_PCI_DETECTOR("ASUS AREZ STRIX Radeon RX Vega 56 Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_VEGA10_DEV, ASUS_SUB_VEN, ASUS_AREZ_STRIX_VEGA56_08G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon Vega 64", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_VEGA10_DEV, ASUS_SUB_VEN, ASUS_VEGA64_STRIX, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 470 Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX470_STRIX_O4G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 480 Gaming", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX480_STRIX_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 480 Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX480_STRIX_GAMING_OC, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 560 Gaming", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS11, ASUS_SUB_VEN, ASUS_RX560_STRIX_4G_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 560 Gaming", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS11, ASUS_SUB_VEN, ASUS_RX560_STRIX_4G_GAMING_04BE, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 570 Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX570_STRIX_O4G_GAMING_OC, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 570 Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX570_STRIX_O8G_GAMING_OC, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 580 Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX580_STRIX_GAMING_OC, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 580 Gaming TOP", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX580_STRIX_GAMING_TOP, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 590 Gaming", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_POLARIS_DEV, ASUS_SUB_VEN, ASUS_RX590_STRIX_GAMING, 0x29);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 5600 XT Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5600XT_STRIX_O6G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 5700 Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5700_STRIX_GAMING_OC, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 5700 XT Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5700XT_STRIX_GAMING_OC, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 5700 XT Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5700XT_STRIX_O8G_GAMING, 0x2A);
REGISTER_I2C_PCI_DETECTOR("ASUS ROG STRIX Radeon RX 5700 XT Gaming OC", DetectAsusAuraGPUControllers, AMD_GPU_VEN, AMD_NAVI10_DEV, ASUS_SUB_VEN, ASUS_RX5700XT_STRIX_O8G_GAMING_05C3, 0x2A);
@@ -0,0 +1,226 @@
/*---------------------------------------------------------*\
| RGBController_AsusAuraGPU.cpp |
| |
| RGBController for ASUS Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14 Feb 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_AsusAuraGPU.h"
int RGBController_AuraGPU::GetDeviceMode()
{
int dev_mode = controller->AuraGPURegisterRead(AURA_GPU_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
if(dev_mode == AURA_GPU_MODE_STATIC)
{
if (controller->direct)
{
dev_mode = AURA_GPU_MODE_DIRECT;
}
}
switch(dev_mode)
{
case AURA_GPU_MODE_OFF:
case AURA_GPU_MODE_SPECTRUM_CYCLE:
color_mode = MODE_COLORS_NONE;
break;
}
for(unsigned int mode = 0; mode < modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
}
}
return(active_mode);
}
/**------------------------------------------------------------------*\
@name Asus Aura GPU
@category GPU
@type SMBus
@save :tools:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectAsusAuraGPUControllers
@comment On some models save command might function like apply.
Known models with correctly working save: ASUS Vega 64 Strix.
This may result in changes not applying until user clicks
"save to device". Contact OpenRGB developers if you have one
of the affected models.
\*-------------------------------------------------------------------*/
RGBController_AuraGPU::RGBController_AuraGPU(AuraGPUController * controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "ASUS";
type = DEVICE_TYPE_GPU;
description = "ASUS Aura GPU Device";
location = controller->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = AURA_GPU_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
unsigned int save_flags = 0;
if(!controller->SaveOnlyApplies())
{
save_flags |= MODE_FLAG_MANUAL_SAVE;
}
mode Off;
Off.name = "Off";
Off.value = AURA_GPU_MODE_OFF;
Off.flags = save_flags;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = AURA_GPU_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR | save_flags;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_GPU_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | save_flags;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = AURA_GPU_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR | save_flags;
Flashing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Flashing);
mode Spectrum_Cycle;
Spectrum_Cycle.name = "Spectrum Cycle";
Spectrum_Cycle.value = AURA_GPU_MODE_SPECTRUM_CYCLE ;
Spectrum_Cycle.flags = save_flags;
Spectrum_Cycle.color_mode = MODE_COLORS_NONE;
modes.push_back(Spectrum_Cycle);
SetupZones();
active_mode = GetDeviceMode();
}
RGBController_AuraGPU::~RGBController_AuraGPU()
{
delete controller;
}
void RGBController_AuraGPU::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone aura_gpu_zone;
aura_gpu_zone.name = "GPU";
aura_gpu_zone.type = ZONE_TYPE_SINGLE;
aura_gpu_zone.leds_min = 1;
aura_gpu_zone.leds_max = 1;
aura_gpu_zone.leds_count = 1;
aura_gpu_zone.matrix_map = NULL;
zones.push_back(aura_gpu_zone);
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
led aura_gpu_led;
aura_gpu_led.name = "GPU";
leds.push_back(aura_gpu_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize color |
\*---------------------------------------------------------*/
unsigned char red = controller->GetLEDRed();
unsigned char grn = controller->GetLEDGreen();
unsigned char blu = controller->GetLEDBlue();
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_AuraGPU::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraGPU::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
controller->SetLEDColors(red, grn, blu);
}
if (controller->SaveOnlyApplies() && GetMode() != 0)
{
controller->Save();
}
}
void RGBController_AuraGPU::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraGPU::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_AuraGPU::DeviceUpdateMode()
{
int new_mode = modes[active_mode].value;
controller->direct = false;
switch(new_mode)
{
// Set all LEDs to 0 and Mode to static as a workaround for the non existing Off Mode
case AURA_GPU_MODE_OFF:
controller->SetLEDColors(0, 0, 0);
new_mode = AURA_GPU_MODE_STATIC;
break;
// Direct mode is done by switching to Static and not applying color changes
case AURA_GPU_MODE_DIRECT:
controller->direct = true;
new_mode = AURA_GPU_MODE_STATIC;
break;
}
controller->SetMode(new_mode);
if (controller->SaveOnlyApplies())
{
controller->Save();
}
}
void RGBController_AuraGPU::DeviceSaveMode()
{
controller->Save();
}
@@ -0,0 +1,38 @@
/*---------------------------------------------------------*\
| RGBController_AsusAuraGPU.h |
| |
| RGBController for ASUS Aura GPU |
| |
| Jan Rettig (Klapstuhl) 14 Feb 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "AsusAuraGPUController.h"
class RGBController_AuraGPU : public RGBController
{
public:
RGBController_AuraGPU(AuraGPUController* controller_ptr);
~RGBController_AuraGPU();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();
private:
AuraGPUController* controller;
int GetDeviceMode();
};