84 lines
4.0 KiB
YAML
84 lines
4.0 KiB
YAML
# Optional browser-accessible GameCube/Wii runtime. Combine with compose.yml after setting DOLPHIN_*.
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# Both source libraries are mounted read-only; only /config is writable for saves and savestates.
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services:
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ludarium:
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environment:
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LUDARIUM_DOLPHIN_PLAYER_URL: ${DOLPHIN_PLAYER_URL:?set the trusted-LAN Dolphin URL}
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LUDARIUM_DOLPHIN_PROXY_URL: https://dolphin:3001/
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LUDARIUM_DOLPHIN_PROXY_USERNAME: ${DOLPHIN_REMOTE_USER:?set the Dolphin trusted-LAN username}
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LUDARIUM_DOLPHIN_PROXY_PASSWORD: ${DOLPHIN_REMOTE_PASSWORD:?set the Dolphin trusted-LAN password}
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LUDARIUM_DOLPHIN_PROXY_CERT_SHA256: ${DOLPHIN_PROXY_CERT_SHA256:?pin the Dolphin TLS certificate SHA-256}
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LUDARIUM_DOLPHIN_EMBED_PORT: ${DOLPHIN_EMBED_PORT:-1232}
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LUDARIUM_DOLPHIN_EMBED_ORIGIN: ${DOLPHIN_EMBED_ORIGIN:-}
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LUDARIUM_DOLPHIN_CONTROL_URL: http://dolphin:8765/
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LUDARIUM_DOLPHIN_CONTROL_TOKEN: ${DOLPHIN_CONTROL_TOKEN:?set the internal Dolphin control token}
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LUDARIUM_DOLPHIN_FIXTURE_SHA256: ${DOLPHIN_FIXTURE_SHA256:?set after deterministic live launch/save-state validation}
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LUDARIUM_DOLPHIN_GAMECUBE_CATALOG_PREFIX: ${DOLPHIN_GAMECUBE_CATALOG_PREFIX:-roms/gamecube}
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LUDARIUM_DOLPHIN_WII_CATALOG_PREFIX: ${DOLPHIN_WII_CATALOG_PREFIX:-roms/wii}
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ports:
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- ${DOLPHIN_EMBED_PORT:-1232}:8734
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depends_on:
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dolphin:
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condition: service_healthy
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dolphin:
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container_name: ${DOLPHIN_CONTAINER_NAME:-Ludarium-Dolphin}
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image: ${DOLPHIN_IMAGE:-ludarium/dolphin-controller:0.4.19-rc.8}
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build:
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context: ..
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dockerfile: Dockerfile.dolphin-controller
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labels:
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net.unraid.docker.webui: "${DOLPHIN_PUBLIC_URL:-http://[IP]:[PORT:1263]/}"
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net.unraid.docker.icon: "/boot/config/plugins/dockerMan/images/Ludarium-icon.svg"
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net.unraid.docker.managed: "dockerman"
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net.unraid.docker.shell: ""
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environment:
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PUID: ${PUID:-1654}
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PGID: ${PGID:-1654}
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TZ: ${TZ:-Europe/Brussels}
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PIXELFLUX_WAYLAND: "true"
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DRINODE: ${DOLPHIN_DRI_NODE:-/dev/dri/renderD128}
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DRI_NODE: ${DOLPHIN_DRI_NODE:-/dev/dri/renderD128}
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START_DOCKER: "false"
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DISABLE_IPV6: "true"
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CUSTOM_USER: ${DOLPHIN_REMOTE_USER:?set the Dolphin trusted-LAN username}
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PASSWORD: ${DOLPHIN_REMOTE_PASSWORD:?set the Dolphin trusted-LAN password}
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LUDARIUM_DOLPHIN_CONTROL_TOKEN: ${DOLPHIN_CONTROL_TOKEN:?set the internal Dolphin control token}
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# App-owned save directory the Game Data Vault captures and restores. Override only when a
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# different Dolphin build stores its saves and states elsewhere.
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LUDARIUM_DOLPHIN_SAVE_ROOT: ${DOLPHIN_SAVE_ROOT:-/config/.local/share/dolphin-emu}
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TITLE: Ludarium Dolphin
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FILE_MANAGER_PATH: /games
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SUBFOLDER: /dolphin-player/
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HARDEN_DESKTOP: "true"
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HARDEN_OPENBOX: "true"
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SELKIES_ENABLE_SHARING: "false|locked"
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SELKIES_ENABLE_COLLAB: "false|locked"
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SELKIES_ENABLE_SHARED: "false|locked"
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SELKIES_FILE_TRANSFERS: "none|locked"
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SELKIES_COMMAND_ENABLED: "false|locked"
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SELKIES_CLIPBOARD_ENABLED: "false|locked"
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SELKIES_MICROPHONE_ENABLED: "false|locked"
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SELKIES_UI_SIDEBAR_SHOW_CLIPBOARD: "false|locked"
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SELKIES_UI_SIDEBAR_SHOW_FILES: "false|locked"
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SELKIES_UI_SIDEBAR_SHOW_APPS: "false|locked"
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MAX_RES: 3840x2160
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ports:
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- ${DOLPHIN_REMOTE_PORT:-1263}:3001
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devices:
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- /dev/dri:/dev/dri
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shm_size: 1gb
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volumes:
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- ${DOLPHIN_DATA_ROOT:?set isolated app-owned Dolphin data}/config:/config:rw
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- ${DOLPHIN_GAMECUBE_LIBRARY:?set the GameCube source library}:/games/gamecube:ro
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- ${DOLPHIN_WII_LIBRARY:?set the Wii source library}:/games/wii:ro
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security_opt:
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- no-new-privileges:true
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healthcheck:
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test: ["CMD", "python3", "-c", "import urllib.request; urllib.request.urlopen('http://127.0.0.1:8765/health', timeout=3).read()"]
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interval: 10s
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timeout: 5s
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retries: 12
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start_period: 30s
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restart: unless-stopped
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