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using System.Text.Json;
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using Ludarium.Domain;
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namespace Ludarium.UnitTests;
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public sealed class SnapshotSerializationTests
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{
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[Fact]
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public void PersistedSnapshotRoundTripsThroughJson()
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{
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var expected = new IntegritySnapshot(Guid.NewGuid(), "baseline", "6", "0.3.1", DateTimeOffset.UtcNow,
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[new SnapshotItem(Guid.NewGuid(), "roms/nes/example.nes", 16, new string('a', 64), Guid.NewGuid(), null)]);
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var actual = JsonSerializer.Deserialize<IntegritySnapshot>(JsonSerializer.Serialize(expected));
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Assert.NotNull(actual);
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Assert.Single(actual.Items);
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Assert.Equal(expected.Items[0].RelativePath, actual.Items[0].RelativePath);
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}
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}
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