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# Original PSX browser-play fixture
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This fixture is original Ludarium test code. It initializes the PlayStation display to a
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solid blue background and waits for vertical blank forever. It contains no Sony BIOS,
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license sector, SDK binary, retail executable or game asset.
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Build provenance:
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- PSn00bSDK `v0.24`, commit `06e65bea3a778b2dae5af77a7935ae3868ddd4d3`;
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- official `PSn00bSDK-0.24-Linux.zip`, SHA-256
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`5ada7c9478d795b22bde96ee23d6869290c14a740bcde3d57c01c342a26ded35`;
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- official `gcc-mipsel-none-elf-12.3.0-linux.zip`, SHA-256
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`228f031a25cf2687d8845fd1421f625bafc211fa27da428e458e80d030a726f8`;
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- PSn00bSDK `mkpsxiso`, followed by MAME `chdman` 0.264;
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- final 15,411-byte CHD SHA-256
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`58e9754dd2c868d091cbd2401182b5026e436a7b199437fb7dfab039fccb89e7`;
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- checked-in gzip SHA-256
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`7b1af8fcfcaf052d40fac4696710b1f8b17bc3d6d32f36abd04e4c564d2d0f9f`.
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`generate-fixtures.mjs` inflates the checked-in payload and refuses to emit it when the CHD
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checksum differs. The live gate then verifies the exact 15,411-byte artifact via scoped
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Range delivery before starting the actual pinned `pcsx_rearmed` core.
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