Publish Ludarium source
Public source validation / source (push) Successful in 2m16s

This commit is contained in:
Ludarium release export
2026-09-03 02:08:58 +02:00
commit df869819ce
339 changed files with 46455 additions and 0 deletions
@@ -0,0 +1,13 @@
TARGET = ludarium-fixture
OBJS = main.o
CFLAGS = -O2 -G0 -Wall -Wextra
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)
LIBS = -lpspdebug
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Ludarium PSP Fixture
PSPSDK = $(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak
+20
View File
@@ -0,0 +1,20 @@
#include <pspkernel.h>
#include <pspdebug.h>
PSP_MODULE_INFO("LudariumFixture", PSP_MODULE_USER, 1, 0);
PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER);
int main(void)
{
pspDebugScreenInit();
pspDebugScreenSetBackColor(0x00302010);
pspDebugScreenSetTextColor(0x00ffffff);
pspDebugScreenClear();
pspDebugScreenSetXY(8, 10);
pspDebugScreenPrintf("Ludarium PSP release fixture\n");
pspDebugScreenSetXY(8, 12);
pspDebugScreenPrintf("Original open homebrew - no firmware or game data");
for (;;)
sceKernelDelayThread(1000000);
}