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# Public source boundary
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The canonical Ludarium repository is an operational development record. It contains private release
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evidence, infrastructure topology, historical scan reports and screenshots made against an owned game
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library. Its Git history must therefore remain private even when the application source is published.
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Public releases are created as a new, parentless repository from `public-source.allowlist`. The export
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contains the application, tests, safe deployment examples, required asset provenance and one synthetic
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empty-library screenshot. It excludes production workflows, live validation evidence, security scan
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artifacts, SBOM archives, internal plans, agent instructions, operational status records and media made
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from commercial games or firmware.
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Run the exporter only from a clean, reviewed revision after a root `LICENSE` has been committed:
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```sh
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node scripts/export-public-source.mjs ../ludarium-public
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```
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The exporter refuses a dirty tree, a missing license, private infrastructure markers, proprietary game
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or key file extensions outside the small documented synthetic fixture set, oversized files, and any
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tracked file not explicitly allowlisted. It writes a SHA-256 manifest. In the exported directory, run:
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```sh
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node scripts/validate-public-source.mjs
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sh deploy/run-managed-validation.sh source
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gitleaks git .
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```
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Initialize and publish that directory as a new repository; never push the canonical branch, tags or
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history into the public remote. Changes flow from the private canonical repository through another
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reviewed export, not by merging the two histories.
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